Von traditionellem Spielzeug zu smarten Spielumgebungen: Die Integration mobiler Geräte in Pervasive-Computing-Spielen (From Traditional Toys to Smart Playsets: The Integration of Mobile Devices into Pervasive Computing Toy Environments). - Matthias Lampe; Steve Hinske (i-com, 2006)

Pulling Digital Data from a Smart Object: Implementing the PullMe-Paradigm with a Mobile Phone. - Steve Hinske (HCI (2), 2007)

Intelligent Privacy Support for Large Public Displays. - Carsten Röcker; Steve Hinske; Carsten Magerkurth (HCI (6), 2007)

Determining the Position and Orientation of Multi-Tagged Objects Using RFID Technology. - Steve Hinske (PerCom Workshops, 2007)

Interactive Educational Play with Augmented Toy Environments. - Steve Hinske; Matthias Lampe (ERCIM News, 2007)

Towards guidelines for designing augmented toy environments. - Steve Hinske; Marc Langheinrich; Matthias Lampe (Conference on Designing Interactive Systems, 2008)

Using a Movable RFID Antenna to Automatically Determine the Position and Orientation of Objects on a Tabletop. - Steve Hinske; Marc Langheinrich (EuroSSC, 2008)

Building RFID-Based Augmented Dice with Perfect Recognition Rates. - Steve Hinske; Marc Langheinrich; Yves Alter (Fun and Games, 2008)

RFIDice - Augmenting Tabletop Dice with RFID. - Steve Hinske; Marc Langheinrich (J. Virtual Real. Broadcast., 2008)

Kingdom of the Knights: evaluation of a seamlessly augmented toy environment for playful learning. - Steve Hinske; Matthias Lampe; Nicola Yuill; Sara Price; Marc Langheinrich (IDC, 2009)

An Infrastructure for Interactive and Playful Learning in Augmented Toy Environments. - Steve Hinske; Marc Langheinrich (PerCom Workshops, 2009)

W41K: digitally augmenting traditional game environments. - Steve Hinske; Marc Langheinrich (TEI, 2009)

Digitally augmenting traditional play environments. - Steve Hinske (2009)

In my own words: configuration of tangibles, object interaction and children with autism. - William Farr; Nicola Yuill; Eric Charles Harris; Steve Hinske (IDC, 2010)

Let the play set come alive: Supporting playful learning through the digital augmentation of a traditional toy environment. - Steve Hinske; Matthias Lampe; Nicola Yuill; Sara Price; Marc Langheinrich (PerCom Workshops, 2010)

An augmented toy and social interaction in children with autism. - William Farr; Nicola Yuill; Steve Hinske (Int. J. Arts Technol., 2012)