Older People and Social Participation: From Touch-Screens to Virtual Realities. - Steven Baker 001; Jenny Waycott; Sonja Pedell; Thuong N. Hoang; Elizabeth Ozanne (ITAP, 2016)

Active ageing with avatars: a virtual exercise class for older adults. - Elizabeth V. Cyarto; Frances Batchelor; Steven Baker 001; Briony Dow (OZCHI, 2016)

Negotiating stereotypes of older adults through avatars. - Romina Carrasco; Steven Baker 001; Jenny Waycott; Frank Vetere (OZCHI, 2017)

To be (me) or not to be?: photorealistic avatars and older adults. - Arushi Puri; Steven Baker 001; Thuong N. Hoang; Romina Carrasco Zuffi (OZCHI, 2017)

Designing the Lost Self: Older Adults' Self-representations in Online Games. - Romina Carrasco; Jenny Waycott; Steven Baker 001; Frank Vetere (Conference on Designing Interactive Systems, 2018)

Manipulating Reality?: Designing and Deploying Virtual Reality in Sensitive Settings. - Jenny Waycott; Greg Wadley; Steven Baker 001; Hasan Shahid Ferdous; Thuong N. Hoang; Kathrin Gerling; Christopher James Headleand; Adalberto L. Simeone (Conference on Designing Interactive Systems (Companion Volume), 2018)

Echo-house: exploring a virtual environment by using echolocation. - Ronny Andrade; Steven Baker 001; Jenny Waycott; Frank Vetere (OZCHI, 2018)

Deploying new technology in residential aged care: staff members' perspectives. - Wendy Cavenett; Steven Baker 001; Jenny Waycott; Romina Carrasco; Elena Robertson; Frank Vetere; Ralph Hampson (OZCHI, 2018)

The challenges in adopting assistive technologies in the workplace for people with visual impairments. - Herman Wahidin; Jenny Waycott; Steven Baker 001 (OZCHI, 2018)

Exploring the Design of Social VR Experiences with Older Adults. - Steven Baker 001; Jenny Waycott; Romina Carrasco; Thuong N. Hoang; Frank Vetere (Conference on Designing Interactive Systems, 2019)

A Tale of Two Perspectives: A Conceptual Framework of User Expectations and Experiences of Instructional Fitness Apps. - Ahed Aladwan; Ryan M. Kelly 001; Steven Baker 001; Eduardo Velloso (CHI, 2019)

Playing Blind: Revealing the World of Gamers with Visual Impairment. - Ronny Andrade; Melissa J. Rogerson; Jenny Waycott; Steven Baker 001; Frank Vetere (CHI, 2019)

Virtual and Augmented Reality for Positive Social Impact. - Kate Ferris; Ryan M. Kelly 001; Ross Brown 001; Greg Wadley; Steven Baker 001; Jenny Waycott; Eduardo Velloso; Selen Türkay (OZCHI, 2019)

Older Adults' Perception and Use of Voice User Interfaces: A Preliminary Review of the Computing Literature. - Brodrick Stigall; Jenny Waycott; Steven Baker 001; Kelly Caine (OZCHI, 2019)

Interrogating Social Virtual Reality as a Communication Medium for Older Adults. - Steven Baker 001; Ryan M. Kelly 001; Jenny Waycott; Romina Carrasco; Thuong N. Hoang; Frances Batchelor; Elizabeth Ozanne; Briony Dow; Jeni Warburton; Frank Vetere (Proc. ACM Hum. Comput. Interact., 2019)

Introducing the Gamer Information-Control Framework: Enabling Access to Digital Games for People with Visual Impairment. - Ronny Andrade; Melissa J. Rogerson; Jenny Waycott; Steven Baker 001; Frank Vetere (CHI, 2020)

Older adults and their acquisition of digital skills: A review of current research evidence. - Priyankar Bhattacharjee; Steven Baker 001; Jenny Waycott (OZCHI, 2020)

Exploring the Effects of User Control on Social Engagement in Virtual Reality. - Weijia Wang; Steven Baker 001; Andrew Irlitti (OZCHI, 2020)

Challenges of Deploying VR in Aged Care: A Two-Phase Exploration Study. - Wei Zhao; Steven Baker 001; Jenny Waycott (OZCHI, 2020)

Evaluating the use of interactive virtual reality technology with older adults living in residential aged care. - Steven Baker 001; Jenny Waycott; Elena Robertson; Romina Carrasco; Bárbara Barbosa Neves; Ralph Hampson; Frank Vetere (Inf. Process. Manag., 2020)

School's Back: Scaffolding Reminiscence in Social Virtual Reality with Older Adults. - Steven Baker 001; Ryan M. Kelly 001; Jenny Waycott; Romina Carrasco; Roger Bell; Zaher Joukhadar; Thuong N. Hoang; Elizabeth Ozanne; Frank Vetere (Proc. ACM Hum. Comput. Interact., 2020)

Avatar-Mediated Communication in Social VR: An In-depth Exploration of Older Adult Interaction in an Emerging Communication Platform. - Steven Baker 001; Jenny Waycott; Romina Carrasco; Ryan M. Kelly 001; Anthony John Jones; Jack Lilley; Briony Dow; Frances Batchelor; Thuong N. Hoang; Frank Vetere (CHI, 2021)

Echolocation as a Means for People with Visual Impairment (PVI) to Acquire Spatial Knowledge of Virtual Space. - Ronny Andrade; Jenny Waycott; Steven Baker 001; Frank Vetere (ACM Trans. Access. Comput., 2021)

The Role of Staff in Facilitating Immersive Virtual Reality for Enrichment in Aged Care: An Ethic of Care Perspective. - Jenny Waycott; Ryan M. Kelly 001; Steven Baker 001; Bárbara Barbosa Neves; Kong Saoane Thach; Reeva Lederman (CHI, 2022)

A Participatory Design Approach to Creating Echolocation-Enabled Virtual Environments. - Ronny Andrade; Steven Baker 001; Jenny Waycott; Frank Vetere (ACM Trans. Access. Comput., 2022)

"More Than Just Holding the iPad": Family Members' Perspectives on the Work of Video Calling in Aged Care. - Ryan M. Kelly 001; Yushan Xing; Steven Baker 001; Jenny Waycott (Proc. ACM Hum. Comput. Interact., 2024)