Temporal prediction errors modulate cingulate-insular coupling. - Roberto Limongi; Steven C. Sutherland; Jian Zhu; Michael E. Young; Reza Habib (NeuroImage, 2013)

The Goal of Scoring: Exploring the Role of Game Performance in Educational Games. - Casper Harteveld; Steven C. Sutherland (CHI, 2015)

The Role of Environmental Predictability and Costs in Relying on Automation. - Steven C. Sutherland; Casper Harteveld; Michael E. Young (CHI, 2015)

Design Approach for Collaborative Cognitive Games. - Aida Azadegan; Casper Harteveld; Steven C. Sutherland (FDG, 2015)

Modeling player decisions in a supply chain game. - Yifan Sun 002; Chisheng Liang; Steven C. Sutherland; Casper Harteveld; David R. Kaeli (CIG, 2016)

Sustainable Life Cycle Game Design: Mixing Games and Reality to Transform Education. - Casper Harteveld; Yetunde Folajimi; Steven C. Sutherland (DiGRA/FDG, 2016)

Standing on the Shoulders of Citizens: Exploring Gameful Collaboration for Creating Social Experiments. - Casper Harteveld; Amy J. Stahl; Gillian Smith 001; Cigdem Talgar; Steven C. Sutherland (HICSS, 2016)

Effects of the Advisor and Environment on Requesting and Complying With Automated Advice. - Steven C. Sutherland; Casper Harteveld; Michael E. Young (ACM Trans. Interact. Intell. Syst., 2016)

Design of Playful Authoring Tools for Social and Behavioral Science. - Casper Harteveld; Nolan Manning; Farah Abu-Arja; Rick Menasce; Dean Thurston; Gillian Smith 001; Steven C. Sutherland (IUI Companion, 2017)

Personalized Gaming for Motivating Social and Behavioral Science Participation. - Casper Harteveld; Steven C. Sutherland (HUMANIZE@IUI, 2017)

Evaluation of an automatically-constructed graph-based representation for interactive narrative. - Nathan Partlan; Elín Carstensdóttir; Erica Kleinman; Sam Snodgrass; Casper Harteveld; Gillian Smith 001; Camillia Matuk; Steven C. Sutherland; Magy Seif El-Nasr (FDG, 2019)

Effects of the source of advice and decision task on decisions to request expert advice. - Robin M. Richter; Maria Jose Valladares; Steven C. Sutherland (IUI, 2019)

Progression Maps: Conceptualizing Narrative Structure for Interaction Design Support. - Elín Carstensdóttir; Nathan Partlan; Steven C. Sutherland; Tyler Duke; Erika Ferris; Robin M. Richter; Maria Jose Valladares; Magy Seif El-Nasr (CHI, 2020)

What Do Students Learn About Experimental Research by Designing Interactive Fiction Games? - Anna Amato; Camillia Matuk; Dylan G. M. Schouten; Steven C. Sutherland; Gillian Smith 001; Casper Harteveld (ICLS, 2020)

Exploring the Role of AI-Generated Feedback Tangential to Learning Outcomes. - Steven C. Sutherland; Tiago Machado; Shruti Mahajan; Omid Mohaddesi; Camillia Matuk; Gillian Smith 001; Casper Harteveld (CoG, 2023)

An Instructor's Lens into the Role of AI in Teaching Experimental Research via Gamification. - Sai Siddartha Maram; Anna Amato; Giovanni Maria Troiano; Steven C. Sutherland; Camillia Matuk; Edward F. Melcer; Elín Carstensdóttir; Casper Harteveld; Magy Seif El-Nasr (SAC, 2024)