Advancing tangible augmented game objects for use in a golf swing, self-service training environment: Report of Work-in-Progress with a Multidisciplinary Emphasis. - Anthony Luczak; J. Adam Jones; Reuben Burch; Jonathan Barlow; Patrick Nelsen; Steven M. Grice; Michael Taquino; Martin Duclos; Caleb Morgan (VR Workshops, 2022)

The Opportunity to Collect Kinetic Forces During a Round of Golf Using Wearable Devices: Single-Subject Case Study - The Full Swings. - Tony Luczak; David Saucier; Harish Chander; Yanbing Tang; Charles E. Freeman; John Lamberth; John E. Ball; Steven M. Grice; J. Carver Middleton; Chih Chia Chen; Kait Jackson; Michael Taquino; et al. (VR Workshops, 2023)