Full optical spectrum hyperspectral scene simulation. - Robert Sundberg; Steven Richtsmeier; Raymond Haren (IGARSS, 2005)

Validation and refinement of hyperspectral/multispectral atmospheric compensation using shadowband radiometers. - Peter A. Rochford; Prabhat Acharya; Steven M. Adler-Golden; Alexander Berk; Lawrence S. Bernstein; Michael W. Matthew; Steven C. Richtsmeier; Stephen Gulick; James Slusser (IEEE Trans. Geosci. Remote. Sens., 2005)

Improved Full Spectrum Cloudy Scene Simulation. - Robert Sundberg; Steven Richtsmeier (IGARSS (1), 2009)

Monte Carlo based hyperspectral scene simulation. - Robert Sundberg; Steven Richtsmeier; Raymond Haren (WHISPERS, 2010)

Fast Monte Carlo-assisted simulation of hyperspectral earth backgrounds. - Steven M. Adler-Golden; Steven C. Richtsmeier; Alexander Berk; J. W. Duff (WHISPERS, 2011)

Full spectrum broken cloud scene simulation. - Steven Richtsmeier; Robert Sundberg (IGARSS, 2013)

A comparison of MCScene and CameoSim simulations of a real scene. - Wellesley Pereira; Steven Richtsmeier; Stephen Carr; Sergey Kharabash; Andrew C. Brady (WHISPERS, 2014)

Reflectance retrieval in the presence of optically opaque broken clouds. - Robert Sundberg; Steven Richtsmeier (WHISPERS, 2014)

Limb-viewing hyperspectral image simulation based on a polygonal earth cross-section (PEX) model. - Alexander Berk; Steven Richtsmeier; Robert Sundberg (IGARSS, 2017)

Full Spectrum Simulation of Partly Cloudy Scenes. - Robert L. Sundberg; Steven C. Richtsmeier (IGARSS, 2019)

Full Spectrum Cloudy Scene Simulation for Remote Sensing Algorithm Development. - Robert Sundberg; Steven Richtsmeier; Timothy C. Perkins (IGARSS, 2021)