Making real games virtual: Tracking board game pieces. - Steven Scher; Ryan Crabb; James Davis 001 (ICPR, 2008)

Material classification using BRDF slices. - Oliver Wang; Prabath Gunawardane; Steven Scher; James Davis 001 (CVPR, 2009)

Optimized Image Sampling for View and Light Interpolation. - Prabath Gunawardane; Oliver Wang; Steven Scher; Ian Rickard; James Davis 001; Thomas Malzbender (VAST, 2009)

Capturing relightable images using computer monitors. - Prabath Gunawardane; Steven Scher; James Davis 001 (CVPR Workshops, 2012)

Printing reflectance functions. - Tom Malzbender; Ramin Samadani; Steven Scher; Adam Crume; Douglas Dunn; James Davis 001 (ACM Trans. Graph., 2012)

Advances in Display Technology. - Steven Scher (2012)

3D+2DTV: 3D displays with no ghosting for viewers without glasses. - Steven Scher; Jing Liu 053; Rajan Vaish; Prabath Gunawardane; James Davis 001 (ACM Trans. Graph., 2013)