Accelerating Lattice Boltzmann Fluid Flow Simulations Using Graphics Processors. - Peter Bailey; Joe Myre; Stuart D. C. Walsh; David J. Lilja; Martin O. Saar (ICPP, 2009)

A new partial-bounceback lattice-Boltzmann method for fluid flow through heterogeneous media. - Stuart D. C. Walsh; Holly Burwinkle; Martin O. Saar (Comput. Geosci., 2009)

Accelerating geoscience and engineering system simulations on graphics hardware. - Stuart D. C. Walsh; Martin O. Saar; Peter Bailey; David J. Lilja (Comput. Geosci., 2009)

Performance analysis of single-phase, multiphase, and multicomponent lattice-Boltzmann fluid flow simulations on GPU clusters. - Joe Myre; Stuart D. C. Walsh; David J. Lilja; Martin O. Saar (Concurr. Comput. Pract. Exp., 2011)

The JPS Pathfinding System in 3D. - Thomas K. Nobes; Daniel Harabor; Michael Wybrow; Stuart D. C. Walsh (SOCS, 2022)

Voxel Benchmarks for 3D Pathfinding: Sandstone, Descent, and Industrial Plants. - Thomas K. Nobes; Daniel Harabor; Michael Wybrow; Stuart D. C. Walsh (SOCS, 2023)