A Design Space For Meaningful Structural Gamification. - Stuart Hallifax; Audrey Serna; Jean-Charles Marty; Élise Lavoué (CHI Extended Abstracts, 2018)

Factors to Consider for Tailored Gamification. - Stuart Hallifax; Audrey Serna; Jean-Charles Marty; Guillaume Lavoué; Élise Lavoué (CHI PLAY, 2019)

Adaptive Gamification in Education: A Literature Review of Current Trends and Developments. - Stuart Hallifax; Audrey Serna; Jean-Charles Marty; Élise Lavoué (EC-TEL, 2019)

To Tailor or Not to Tailor Gamification? An Analysis of the Impact of Tailored Game Elements on Learners' Behaviours and Motivation. - Stuart Hallifax; Élise Lavoué; Audrey Serna (AIED (1), 2020)

Adaptive gamification of digital learning environments. (Ludification adaptative d'environnements pédagogiques numériques). - Stuart Hallifax (2020)

Analyzing the relationships between learners' motivation and observable engaged behaviors in a gamified learning environment. - Élise Lavoué; Qinjie Ju; Stuart Hallifax; Audrey Serna (Int. J. Hum. Comput. Stud., 2021)

Turning Users' In-Game Behaviours into Actionable Adaptive Gamification Strategies using the PEAS Framework. - Enrica Loria; Stuart Hallifax; Maximilian Altmeyer; Lennart E. Nacke; Annapaola Marconi (HICSS, 2022)

LightPlay: Using an External Ambient Lighting Strip for Video Game Indicators. - Kin Pong Fung; Katja Rogers; Stuart Hallifax; Gabrielle S. Woodside; Daniel Vogel 001; Lennart E. Nacke (Proc. ACM Hum. Comput. Interact., 2022)

The Impact of Game Elements on Learner Motivation: Influence of Initial Motivation and Player Profile. - Stéphanie Reyssier; Stuart Hallifax; Audrey Serna; Jean-Charles Marty; Stephane Simonian; Élise Lavoué (IEEE Trans. Learn. Technol., 2022)

From Points to Progression: A Scoping Review of Game Elements in Gamification Research with a Content Analysis of 280 Research Papers. - Stuart Hallifax; Maximilian Altmeyer; Kristina Kölln; Maria Rauschenberger; Lennart E. Nacke (Proc. ACM Hum. Comput. Interact., 2023)

Investigating the Effects of Tailored Gamification on Learners' Engagement over Time in a Learning Environment. - Audrey Serna; Stuart Hallifax; Élise Lavoué (Proc. ACM Hum. Comput. Interact., 2023)

How does adaptive gamification impact different types of student motivation over time? - Stéphanie Dumas Reyssier; Audrey Serna; Stuart Hallifax; Jean-Charles Marty; Stephane Simonian; Élise Lavoué (Interact. Learn. Environ., 2024)

Rolling in Fun, Paying the Price: A Thematic Analysis on Purchase and Play in Tabletop Games. - Joseph Tu; Derrick M. Wang; Lydia Choong; AJ Abistado; Ally Suarez; Stuart Hallifax; Katja Rogers; Lennart E. Nacke (Games Res. Pract., 2025)