Essential Elements of Immersive Game Play. - Stuart Slater (GAME-ON, 2002)

Rapid Application Development of Games for Undergraduate and Postgraduate Projects using DirectX. - Stuart Slater (GAME-ON, 2003)

Emotionally Responsive Robotic Avatars as Characters in Virtual Worlds. - Stuart Slater; David J. H. Burden (VS-GAMES, 2009)

E-AI : an emotion architecture for agents in games & virtual worlds. - Stuart Slater (2010)