3D data codec and transmission over the internet. - Su Cai; Yue Qi; Xukun Shen (Web3D, 2007)

A method of 3D modeling and codec. - Yue Qi; Shen Yang; Su Cai; Fei Hou 001; Xukun Shen; Qinping Zhao (Sci. China Ser. F Inf. Sci., 2009)

A Case for Web-Based Interactive 3D Game Using Motion Capture Data. - Su Cai; Qiang Liu; Luyi Li (Edutainment, 2010)

Octree-based Robust Watermarking for 3D Model. - Su Cai; Xukun Shen (J. Multim., 2011)

Simulation Teaching in 3D Augmented Reality Environment. - Su Cai; Xu Wang 016; Mengnan Gao; Shengquan Yu (IIAI-AAI, 2012)

AR-based Remote Video Learning System. - Su Cai; Qian Song (WMUTE, 2012)

Using Inquiry-based Augmented Reality Tool to Explore Chemistry Micro Worlds. - Xu Wang 016; Su Cai; Feng-Kuang Chiang (ICCE, 2013)

Mobile Campus Touring System based on AR and GPS: a Case Study of Campus Cultural Activity. - Su Cai; Leisi Pei; Pengfei Shi (ICCE, 2013)

Mobile-Based AR Application Helps to Promote EFL Children's Vocabulary Study. - Junjie He; Jiali Ren; Gaoxia Zhu; Su Cai; Guang Chen (ICALT, 2014)

A case study of Augmented Reality simulation system application in a chemistry course. - Su Cai; Xu Wang 016; Feng-Kuang Chiang (Comput. Hum. Behav., 2014)

Erratum to "A case study of Augmented Reality simulation system application in a chemistry course" [Computers in Human Behavior 37 (2014) 31-40]. - Su Cai; Xu Wang 016; Feng-Kuang Chiang (Comput. Hum. Behav., 2014)

A Series of Leap Motion-Based Matching Games for Enhancing the Fine Motor Skills of Children with Autism. - Gaoxia Zhu; Su Cai; Yuying Ma; Enrui Liu (ICALT, 2015)

A case study of teaching probability using augmented reality in secondary school. - Shuhui Li 003; Yihua Shen; Peiwen Wang; Enrui Liu; Su Cai (ICCE, 2016)

Research and trends in mobile learning from 1976 to 2013: A content analysis of patents in selected databases. - Feng-Kuang Chiang; Gaoxia Zhu; Qi Wang 037; Zhenfeng Cui; Su Cai; Shengquan Yu (Br. J. Educ. Technol., 2016)

An Empirical Case on Integration of Immersive Virtual Environment into Primary School Science Class. - Jian Sun; Hao Li; Zhanhao Liu; Su Cai; Xiaowen Li (ICCE, 2017)

A Case Study of Evaluation of Learners' Acceptance of AR_H2O2 System. - Tao Wang 037; Shan Jia; Jinrui Dai; Manli Lu; Xiaoru Xue; Su Cai; Feng-Kuang Chiang (ICCE, 2017)

Augmented Reality-Based Interactive Simulation Application in Double-Slit Experiment. - Tao Wang 037; Han Zhang; Xiaoru Xue; Su Cai (REV, 2017)

Applications of augmented reality-based natural interactive learning in magnetic field instruction. - Su Cai; Feng-Kuang Chiang; Yuchen Sun; Chenglong Lin; Joey J. Lee (Interact. Learn. Environ., 2017)

A Comparative Study on Achievement Degree of Teaching Objectives based on an Interactive AR Physical-Simulation Experimental Procedure. - Xiaojie Niu; Xueying Xu; Lu Cheng; Su Cai (ICCE, 2018)

The Effect of Augmented Reality in Solid Geometry Class on Students' Learning Performance and Attitudes. - Enrui Liu; Yutan Li; Su Cai; Xiaowen Li (REV, 2018)

Design and Implementation of an Augmented Reality Application with an English Learning Lesson. - Enrui Liu; Changhao Liu; Yang Yang; Shanshan Guo; Su Cai (TALE, 2018)

A case study of gesture-based games in enhancing the fine motor skills and recognition of children with autism. - Su Cai; Gaoxia Zhu; Ying-Tien Wu; Enrui Liu; Xiaoyi Hu (Interact. Learn. Environ., 2018)

Effects of Learning Activities Based on Augmented Reality on Students ' Understanding and Expression in an English Class. - Yang Yang; Shumin Wu; Dantong Wang; Yaohua Huang; Su Cai (ICCE, 2019)

Using Augmented Reality Technology to Learn Cube Expansion Diagram in Spatial Geometry of Elementary Mathematics. - Shumin Wu; Changhao Liu; Hangyi Shi; Su Cai (TALE, 2019)

Tablet-based AR technology: Impacts on students' conceptions and approaches to learning mathematics according to their self-efficacy. - Su Cai; Enrui Liu; Yang Yang; Jyh-Chong Liang (Br. J. Educ. Technol., 2019)

The Influence of Augmented Reality Embedding Cognitive Scaffolds on Elementary Students' Scientific Learning. - Xinyue Jiao; Zifeng Liu; Su Cai (ICCE, 2020)

An AR-Based Case Study of Using Textual and Collaborative Scaffolding for Students with Different Self-Efficacy to Learn Lever Principles. - Changhao Liu; Shuo Wu; Shuming Wu; Su Cai (iLRN, 2020)

Probability learning in mathematics using augmented reality: impact on student's learning gains and attitudes. - Su Cai; Enrui Liu; Yang Shen; Changhao Liu; Shuhui Li 003; Yihua Shen (Interact. Learn. Environ., 2020)

The Influence of Learning Style on Biology Teaching in AR Learning Environment. - Jiangxu Li; Hui Xiang; Su Cai (TALE, 2021)

Effects of learning physics using Augmented Reality on students' self-efficacy and conceptions of learning. - Su Cai; Changhao Liu; Tao Wang 037; Enrui Liu; Jyh-Chong Liang (Br. J. Educ. Technol., 2021)

The Effects of AR Learning Environment to Preschool Children's Numerical Cognition. - Zhaoxin Feng; Chenxi Gong; Xinyue Jiao; Zifeng Liu; Su Cai (ICALT, 2022)

The Effect of Role Assignment on Students' Collaborative Inquiry-based Learning in Augmented Reality Environment. - Xinyue Jiao; Zifeng Liu; Haitao Zhou; Su Cai (ICALT, 2022)

Design and Effect of AR Sign Language Teaching Software Based on Natural Interaction. - Jiangxu Li; Peng Zhang 102; Junting Chang; Su Cai (ICCE, 2022)

A Case Study Using Augmented Reality-based Scratch Games in English Learning for Preschool Children. - Su Cai; Man Xue (ICBDE, 2023)

Effects of AR Educational Games on Spatial Ability of Primary School Students. - Hainachuan Huang; Ping Yin; Yuhua Zhang; Su Cai (IIAI-AAI-Winter, 2023)

WebART: Web-Based Augmented Reality Learning Resources Authoring Tool and Its User Experience Study Among Teachers. - Enrui Liu; Su Cai; Zifeng Liu; Changhao Liu (IEEE Trans. Learn. Technol., 2023)

Interaction analysis of teachers and students in inquiry class learning based on augmented reality by iFIAS and LSA. - Su Cai; Xiaojie Niu; Yuxi Wen; Jiangxu Li (Interact. Learn. Environ., 2023)

Study on the Influence of Different Spatial Ability Students in AR Geography Teaching. - Hainachuan Huang; Andong Huang; Jingyao Feng; Xiong Xu; Haixia Li; Su Cai (MIS4TEL, 2024)

Timing matters: Effects of augmented reality game on students' learning achievement, satisfaction and acceptance. - Peng Zhang 102; Jiangxu Li; Su Cai (Br. J. Educ. Technol., 2025)