Real-Time Rendering of Watercolor Effects for Virtual Environments. - Su Ian Eugene Lei; Chun-Fa Chang (PCM (3), 2004)

Real-Time Rendering of Splashing Stream Water. - Jun-Wei Chang; Su Ian Eugene Lei; Chun-Fa Chang; Yu-Jung Cheng (IIH-MSP, 2007)

Spatio-Temporal Filtering of Indirect Lighting for Interactive Global Illumination. - Ying-Chieh Chen; Su Ian Eugene Lei; Chun-Fa Chang (Comput. Graph. Forum, 2012)

Real-time physics-based ink splattering art creation. - Su Ian Eugene Lei; Ying-Chieh Chen; Hsiang-Ting Chen; Chun-Fa Chang (I3D, 2013)

Interactive Physics-based Ink Splattering Art Creation. - Su Ian Eugene Lei; Ying-Chieh Chen; Hsiang-Ting Chen; Chun-Fa Chang (Comput. Graph. Forum, 2013)