iSoft: A Customizable Soft Sensor with Real-time Continuous Contact and Stretching Sensing. - Sang Ho Yoon; Ke Huo; Yunbo Zhang; Guiming Chen; Luis Paredes; Subramanian Chidambaram; Karthik Ramani (UIST, 2017)

Shape Structuralizer: Design, Fabrication, and User-driven Iterative Refinement of 3D Mesh Models. - Subramanian Chidambaram; Yunbo Zhang; Venkatraghavan Sundararajan; Niklas Elmqvist; Karthik Ramani (CHI, 2019)

ProcessAR: An augmented reality-based tool to create in-situ procedural 2D/3D AR Instructions. - Subramanian Chidambaram; Hank Huang; Fengming He; Xun Qian; Ana M. Villanueva; Thomas S. Redick; Wolfgang Stuerzlinger; Karthik Ramani (Conference on Designing Interactive Systems, 2021)

VRFromX: From Scanned Reality to Interactive Virtual Experience with Human-in-the-Loop. - Ananya Ipsita; Hao Li 076; Runlin Duan; Yuanzhi Cao; Subramanian Chidambaram; Min Liu 018; Karthik Ramani (CHI Extended Abstracts, 2021)

FabHandWear: An End-to-End Pipeline from Design to Fabrication of Customized Functional Hand Wearables. - Luis Paredes; Sai Swarup Reddy; Subramanian Chidambaram; Devashri Vagholkar; Yunbo Zhang; Bedrich Benes; Karthik Ramani (Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2021)

EditAR: A Digital Twin Authoring Environment for Creation of AR/VR and Video Instructions from a Single Demonstration. - Subramanian Chidambaram; Sai Swarup Reddy; Matthew Rumple; Ananya Ipsita; Ana M. Villanueva; Thomas Redick; Wolfgang Stuerzlinger; Karthik Ramani (ISMAR, 2022)

ColabAR: A Toolkit for Remote Collaboration in Tangible Augmented Reality Laboratories. - Ana M. Villanueva; Zhengzhe Zhu; Ziyi Liu 004; Feiyang Wang; Subramanian Chidambaram; Karthik Ramani (Proc. ACM Hum. Comput. Interact., 2022)

Visualizing Causality in Mixed Reality for Manual Task Learning: An Exploratory Study. - Rahul Jain 018; Jingyu Shi; Andrew Benton; Moiz Rasheed; Hyungjun Doh; Subramanian Chidambaram; Karthik Ramani (CoRR, 2023)

Socratic Human Feedback (SoHF): Expert Steering Strategies for LLM Code Generation. - Subramanian Chidambaram; Li Erran Li; Min Bai; Xiaopeng Li; Kaixiang Lin; Xiong Zhou; Alex C. Williams (EMNLP (Findings), 2024)

Annorama: Enabling Immersive At-Desk Annotation Experiences in Virtual Reality with 3D Point Cloud Dioramas. - Subramanian Chidambaram; Alex C. Williams; Min Bai; Satyugjit Virk; Patrick Haffner; Matthew Lease; Li Erran Li (SUI, 2024)

AnnotateXR: An Extended Reality Workflow for Automating Data Annotation to Support Computer Vision Applications. - Subramanian Chidambaram; Rahul Jain 018; Sai Swarup Reddy; Asim Unmesh; Karthik Ramani (J. Comput. Inf. Sci. Eng., 2024)

Interacting Objects: A Dataset of Object-Object Interactions for Richer Dynamic Scene Representations. - Asim Unmesh; Rahul Jain 018; Jingyu Shi; V. K. Chaithanya Manam; Hyung-Gun Chi; Subramanian Chidambaram; Alexander J. Quinn; Karthik Ramani (IEEE Robotics Autom. Lett., 2024)

The Design of a Virtual Prototyping System for Authoring Interactive Virtual Reality Environments From Real-World Scans. - Ananya Ipsita; Runlin Duan; Hao Li 076; Subramanian Chidambaram; Yuanzhi Cao; Min Liu 018; Alexander J. Quinn; Karthik Ramani (J. Comput. Inf. Sci. Eng., 2024)