Markerless Motion Capture System to Detect Upper Limb Movement during Rehabilitation using Video Games. - Kate McNamara; Antônio Padilha Lanari Bó; Andrea McKittrick; Giovanna Tornatore; Sue Laracy; Mathilde R. Desselle (SeGAH, 2022)

Handy Juice Bar: a Hand Rehabilitation Game using Immersive VR and Finger Tracking. - Bianca Zhang; Antônio Padilha Lanari Bó; Andrea McKittrick; Giovanna Tornatore; Sue Laracy; Lexi Townsend; Mathilde R. Desselle (SeGAH, 2022)