Investigating Impact of Augmented Reality on Game Design to Facilitate Learning Experiences in Logistics Operations Using Immersive AR Interfaces. - Sundus Fatima; Jannicke Baalsrud Hauge; Prabahan Basu; Jakob A. H. Baalsrud Hauge; Anindya Chowdhury; Artem Schurig (ICEC, 2021)

Design of a Mixed Reality Game for Exploring How IoT Technologies Can Support the Decision Making Process. - Jannicke Baalsrud Hauge; Prabahan Basu; Sundus Fatima; Anindya Chowdhury; Artem Schurig (REV, 2021)

Designing a Mixed-Reality Sandbox Game on Implementation in Inbound Logistics. - Jannicke Baalsrud Hauge; Anindya Chowdhury; Prabahan Basu; Sundus Fatima; Artem Schurig (JCSG, 2021)

An Experimental Comparison of IoT-Based and Traditional Irrigation Scheduling on a Flood-Irrigated Subtropical Lemon Farm. - Huma Zia; Ahsan Rehman; Nick R. Harris; Sundus Fatima; Muhammad Khurram (Sensors, 2021)

Design Considerations of Learning Resources: Improving Learning and Engagement of Students with Visual Impairments. - Sundus Fatima; Jannicke Baalsrud Hauge (JCSG, 2022)

Accessibility Issues Within Serious Games in Engineering Education for Visual Impairment. - Sundus Fatima; Jannicke Baalsrud Hauge (ICEC, 2023)

Challenges in Designing Augmented Reality (AR) in Serious Games and Gamification for Students with Colorblindness. - Sundus Fatima; Jannicke Baalsrud Hauge (JCSG, 2023)