Using a Game Engine Technique to Produce 3D Entertainment Contents. - Seung Seok Noh; Sung Dea Hong; Jin Wan Park (ICAT Workshops, 2006)

Painterly rendering with designed imperfection. - Jin Wan Park; Bon Ki Koo; Rick Barry; Sung Dea Hong; Kyung-hyun Yoon (SIGGRAPH Sketches, 2006)