An efficient representation of complex materials for real-time rendering. - Wan-Chun Ma; Sung-Hsiang Chao; Bing-Yu Chen 004; Chun-Fa Chang; Ming Ouhyoung; Tomoyuki Nishita (VRST, 2004)

Level-of-detail representation of bidirectional texture functions for real-time rendering. - Wan-Chun Ma; Sung-Hsiang Chao; Yu-Ting Tseng; Yung-Yu Chuang; Chun-Fa Chang; Bing-Yu Chen 004; Ming Ouhyoung (SI3D, 2005)