Teaching training in a mixed-reality integrated learning environment. - Fengfeng Ke; Sungwoong Lee; Xinhao Xu (Comput. Hum. Behav., 2016)

Virtual reality based collaborative design by children with high-functioning autism: design-based flexibility, identity, and norm construction. - Fengfeng Ke; Sungwoong Lee (Interact. Learn. Environ., 2016)

Integrating Music into Math in a Virtual Reality Game: Learning Fractions. - Taehyeong Lim; Sungwoong Lee; Fengfeng Ke (Int. J. Game Based Learn., 2017)

The format of problem representation for in-game learning supports. - Sungwoong Lee; Fengfeng Ke (J. Comput. Assist. Learn., 2019)

Engagement and effectiveness of symbolic and iconic learning support for math problem representation: an eye tracking study. - Sungwoong Lee; Fengfeng Ke; Jeeheon Ryu (Interact. Learn. Environ., 2023)

Using Minecraft Education Edition to Enhance 21st Century Skills in the College Classroom: A Mixed Methods Study. - Sungwoong Lee; Wooyoung William Jang; Minna Rollins (HICSS, 2024)