Real-Time Streaming and Rendering of Terrains. - Soumyajit Deb; Shiben Bhattacharjee; Suryakant Patidar; P. J. Narayanan (ICVGIP, 2006)

Real-Time Rendering and Manipulation of Large Terrains. - Shiben Bhattacharjee; Suryakant Patidar; P. J. Narayanan (ICVGIP, 2008)

Ray Casting Deformable Models on the GPU. - Suryakant Patidar; P. J. Narayanan (ICVGIP, 2008)

Fast minimum spanning tree for large graphs on the GPU. - Vibhav Vineet; Pawan Harish; Suryakant Patidar; P. J. Narayanan (High Performance Graphics, 2009)

A performance prediction model for the CUDA GPGPU platform. - Kishore Kothapalli; Rishabh Mukherjee; M. Suhail Rehman; Suryakant Patidar; P. J. Narayanan; Kannan Srinathan (HiPC, 2009)

Locality-Aware CTA Scheduling for Gaming Applications. - Aditya Ukarande; Suryakant Patidar; Ram Rangan (ACM Trans. Archit. Code Optim., 2022)