Description and Subjective Evaluation of an Interdisciplinary Online Training Program Based on Games for Social Care and Health Professionals. - Marlene Cristina Neves Rosa; Susana Lopes 001; Emanuel Silva; Dara Pincegher; Natália Martins (JCSG, 2023)

Games as a Non-pharmacology Therapy for Chronic Pain - A Mixed Method Pilot Study in Older People. - Marlene Cristina Neves Rosa; Susana Lopes 001; Natália Martins; Elena Lacomba-Arnau (GALA, 2024)

A Board Game Performance Index - a disruptive innovation to assess people with dementia with different apathy levels. - Marlene Cristina Neves Rosa; Susana Lopes 001; Natália Martins; Elena Lacomba-Arnau (SeGAH, 2024)

A Playful Panacea - Exploring the Role of Board Games to Assess Behaviour in People with Dementia. - Susana Lopes 001; Alexandre Bruno Brandão Esmerado Cavaleiro; Marlene Cristina Neves Rosa (CoG, 2025)

A Proof-of-Concept Study of an AI-Supported App for Personalized Non-Pharmacological Dementia Care. - Clara Ribeiro Neves; Ana Carolina Monteiro Reina; Alexandre Bruno Brandão Esmerado Cavaleiro; Susana Isabel Gomes Lopes; Marlene Cristina Neves Rosa (BIOSTEC (4), 2026)