Between the Buttons: Stress Assessment in Video Games using Players' Behavioural Data. - Susanna Brambilla; Giuseppe Boccignone; N. Alberto Borghese; Laura Anna Ripamonti (CHIRA, 2022)

Tracing Stress and Arousal in Virtual Reality Games Using Players' Motor and Vocal Behaviour. - Susanna Brambilla; Giuseppe Boccignone; N. Alberto Borghese; Eleonora Chitti; Riccardo Lombardi; Laura Anna Ripamonti (CHIRA (1), 2023)

Tuning Stressful Experience in Virtual Reality Games. - Susanna Brambilla; Giuseppe Boccignone; Nunzio Alberto Borghese; Daniele Croci; Laura Anna Ripamonti (CHItaly, 2023)

StrEx: Towards a Modulator of Stressful Experience in Virtual Reality Games. - Susanna Brambilla; Giuseppe Boccignone; N. Alberto Borghese; Daniele Croci; Laura Anna Ripamonti (CoG, 2023)

Sound Blocks VR: An Accessible Virtual Reality Musical Instrument. - Marta Gioiosa; Federico Avanzini; Luca Andrea Ludovico; Susanna Brambilla; Laura Anna Ripamonti (CHIRA (2), 2024)

FAC.EX: FACial EXpressions for Video Game Characters. - Francesco Martinelli; Susanna Brambilla; Laura Anna Ripamonti; Marco Rusciano (CoG, 2024)

Fostering Piano Keyboard Proficiency Through Interactive Minigames on a MIDI Controller. - Andrea Tarondo; Susanna Brambilla; Luca Andrea Ludovico (CSEDU (1), 2024)