Evaluating capacitive touch input on clothes. - Paul Holleis; Albrecht Schmidt 001; Susanna Paasovaara; Arto Puikkonen; Jonna Häkkilä (Mobile HCI, 2008)

Perceptions of visualizing personal mobile communication patterns. - Susanna Paasovaara; Ari-Heikki Sarjanoja; Vesa Kyllönen; Jussi Huhtala; Jani Mäntyjärvi; Jonna Häkkilä (MUM, 2010)

The secret life of my dog: design and evaluation of paw tracker concept. - Susanna Paasovaara; Mikko Paldanius; Petri Saarinen; Jonna Häkkilä; Kaisa Väänänen-Vainio-Mattila (Mobile HCI, 2011)

Kinetic device: designing interactions with a deformable mobile interface. - Johan Kildal; Susanna Paasovaara; Viljakaisa Aaltonen (CHI Extended Abstracts, 2012)

Collaborative Video Challenges: A Playful Concept of Proximity-Based Social Interaction. - Susanna Paasovaara; Ekaterina Olshannikova; Thomas Olsson 002 (CHI Extended Abstracts, 2015)

User Experience of Mobile Proximity-Based Applications for Playful Social Interaction. - Susanna Paasovaara (CHI PLAY, 2015)

Outlining the design space of playful interactions between nearby strangers. - Susanna Paasovaara; Andrés Lucero; Thomas Olsson 002 (MindTrek, 2016)

Next2You: a proximity-based social application aiming to encourage interaction between nearby people. - Susanna Paasovaara; Ekaterina Olshannikova; Pradthana Jarusriboonchai; Aris Malapaschas; Thomas Olsson 002 (MUM, 2016)

Next2You: a social application for nearby strangers. - Susanna Paasovaara; Ekaterina Olshannikova; Pradthana Jarusriboonchai; Aris Malapaschas; Thomas Olsson 002 (MUM, 2016)

Interaction Between Nearby Strangers: Serendipity and Playfulness. - Susanna Paasovaara; Andrés Lucero; Martin Porcheron; Janne Paavilainen; Dzmitry Aliakseyeu; Thomas Olsson 002 (NordiCHI, 2016)

Proximity-Based Automatic Exchange of Data in Mobile Gaming: Studying the Experiences of StreetPass Users. - Susanna Paasovaara; Thomas Olsson 002 (NordiCHI, 2016)

Understanding collocated social interaction between Pokémon GO players. - Susanna Paasovaara; Pradthana Jarusriboonchai; Thomas Olsson 002 (MUM, 2017)

Playfulness and progression in technology-enhanced social experiences between nearby strangers. - Susanna Paasovaara; Kaisa Väänänen; Aris Malapaschas; Ekaterina Olshannikova; Thomas Olsson 002; Pradthana Jarusriboonchai; Jiri Hosek; Pavel Masek (NordiCHI, 2018)

From Chance to Serendipity: Knowledge Workers' Experiences of Serendipitous Social Encounters. - Ekaterina Olshannikova; Thomas Olsson 002; Jukka Huhtamäki; Susanna Paasovaara; Hannu Kärkkäinen (Adv. Hum. Comput. Interact., 2020)

Technologies for Enhancing Collocated Social Interaction: Review of Design Solutions and Approaches. - Thomas Olsson 002; Pradthana Jarusriboonchai; Pawel W. Wozniak; Susanna Paasovaara; Kaisa Väänänen; Andrés Lucero (Comput. Support. Cooperative Work., 2020)