The Effects of Social Exclusion on Play Experience and Hostile Cognitions in Digital Games. - Max Valentin Birk; Benjamin Buttlar; Jason T. Bowey; Susanne Poeller; Shelby C. Thomson; Nicola Baumann; Regan L. Mandryk (CHI, 2016)

Let Me Be Implicit: Using Motive Disposition Theory to Predict and Explain Behaviour in Digital Games. - Susanne Poeller; Max Valentin Birk; Nicola Baumann; Regan L. Mandryk (CHI, 2018)

In-game and Out-of-game Social Anxiety Influences Player Motivations, Activities, and Experiences in MMORPGs. - Martin Dechant; Susanne Poeller; Colby Johanson; Katelyn Wiley; Regan L. Mandryk (CHI, 2020)

Power Play: How the Need to Empower or Overpower Other Players Predicts Preferences in League of Legends. - Susanne Poeller; Nicola Baumann; Regan L. Mandryk (CHI, 2020)

Prepare for Trouble and Make It Double: The Power Motive Predicts Pokémon Choices Based on Apparent Strength. - Susanne Poeller; Karla Waldenmeier; Nicola Baumann; Regan L. Mandryk (CHI, 2021)

Seek What You Need: Affiliation and Power Motives Drive Need Satisfaction, Intrinsic Motivation, and Flow in League of Legends. - Susanne Poeller; Saskia Seel; Nicola Baumann; Regan L. Mandryk (Proc. ACM Hum. Comput. Interact., 2021)

Self-Determination Theory - I Choose You!: The Limitations of Viewing Motivation in HCI Research Through the Lens of a Single Theory. - Susanne Poeller; Cody J. Phillips 002 (CHI PLAY, 2022)

Playing a Flawless Character? Exploring Differences Between Experts and Novices in Tabletop Role-Playing Games and Potential Benefits for Well-Being. - Susanne Poeller; Martin Dechant; Regan L. Mandryk (FDG, 2023)

Not Tekken Seriously? How Observers Respond to Masculine and Feminine Voices in Videogame Streamers. - Susanne Poeller; Alexandra Steen; Nicola Baumann; Regan L. Mandryk (FDG, 2023)

Assessing the relationship between subjective trust, confidence measurements, and mouse trajectory characteristics in an online task. - Martin Dechant; Susanne Poeller; Benedikt Hosp; Olga Lukashova-Sanz; Alexandra Sipatchin; Siegfried Wahl (CoRR, 2023)

Suspecting Sarcasm: How League of Legends Players Dismiss Positive Communication in Toxic Environments. - Susanne Poeller; Martin Johannes Dechant; Madison Klarkowski; Regan L. Mandryk (Proc. ACM Hum. Comput. Interact., 2023)

Cheat Codes as External Support for Players Navigating Fear of Failure and Self-Regulation Challenges In Digital Games. - Karla Waldenmeier; Susanne Poeller; Martin Johannes Dechant; Nicola Baumann; Regan L. Mandryk (CHI, 2024)

Mute, Block, Punish, Reward? A Call to Shift the Research Focus From Concealing Toxicity in Games to Promoting Genuine Positive Behavior. - Susanne Poeller; Raquel B. Robinson (CHI PLAY (Companion), 2024)

Intimidating or Friendly? How Players Represent Themselves With Character Appearances That Reflect Their Social Motivations. - Susanne Poeller; Nicola Baumann; Regan L. Mandryk (FDG, 2024)

Playing with Prejudice: Do Colour Scheme and Hypersexualization of Women In Games Influence Player Decisions, Perceptions, and Avatar Appeal? - Susanne Poeller; Martin Johannes Dechant; Regan L. Mandryk (FDG, 2024)

Hexed by Pressure: How Action-State Orientation Explains Propensity to Choke in Super Hexagon. - Colby Johanson; Susanne Poeller; Madison Klarkowski; Regan L. Mandryk (Proc. ACM Hum. Comput. Interact., 2024)