Regularization Method by Rank Revealing QR Factorization and Its Optimization. - Susumu Nakata; Takashi Kitagawa; Yohsuke Hosoda (NAA, 2000)

Preprocessing for Accelerating Convergence of Repulsive-Particle Systems for Sampling Implicit Surfaces. - Masafumi Oka; Susumu Nakata; Satoshi Tanaka (Shape Modeling International, 2007)

Stochastic visualization of intersection curves of implicit surfaces. - Yoshitomo Jo; Masafumi Oka; Akinori Kimura; Kyoko Hasegawa; Ayumu Saitoh; Susumu Nakata; Akihiro Shibata; Satoshi Tanaka (Comput. Graph., 2007)

Volume Visualization with Grid-Independent Adaptive Monte Carlo Sampling. - Hideo Nakajima; Kyoko Hasegawa; Susumu Nakata; Satoshi Tanaka (IIH-MSP, 2009)

Automatic Modeling of Virtual 3D Streets Based on GIS Data - Application to Generation of Kyoto in the Edo Era. - Masakazu Sawai; Yuzuru Isoda; Akihiro Tsukamoto; Yoshihiro Kosaka; Kyoko Hasegawa; Susumu Nakata; Satoshi Tanaka (IIH-MSP, 2009)

Reconstruction of Kyoto of the Edo era based on arts and historical documents: 3D urban model based on historical GIS data. - Yuzuru Isoda; Akihiro Tsukamoto; Yoshihiro Kosaka; Takuya Okumura; Masakazu Sawai; Keiji Yano; Susumu Nakata; Satoshi Tanaka (Int. J. Humanit. Arts Comput., 2009)

Grid-Independent Metropolis Sampling for Volume Visualization. - Satoshi Tanaka; Kyoko Hasegawa; Susumu Nakata; Hideo Nakajima; Takuya Hatta; Frederika Rambu Ngana; Takuma Kawamura; Naohisa Sakamoto; Koji Koyamada (Int. J. Model. Simul. Sci. Comput., 2010)

Particle-Based Transparent Visualization of 3D Inner Structure of Funeboko in Gion Festival. - Makoto Uemura; Masatsugu Yamamoto; Satoshi Tanaka; Susumu Nakata; Kyoko Hasegawa (Culture and Computing, 2011)

Parallel meshfree computation for parabolic equations on graphics hardware. - Susumu Nakata (Int. J. Comput. Math., 2011)

Meshfree elastodynamic Analysis of three-dimensional solids using radial Point interpolation method. - Kyoko Hasegawa; Susumu Nakata; Satoshi Tanaka (Int. J. Model. Simul. Sci. Comput., 2011)

Data fitting independent of grid structure using a volumic version of MPU. - Yuusuke Tsukamoto; Shuhei Kawashima; Seiji Inoue; Shin Ito; Shinji Kataoka; Kazuyuki Kojima; Kyoko Hasegawa; Susumu Nakata; Satoshi Tanaka (J. Vis., 2011)

Particle-Based Transparent Texture Mapping for Implicit Surfaces. - Takehiko Kitagawa; Satoshi Tanaka; Susumu Nakata; Kyoko Hasegawa (AsiaSim (3), 2012)

3D CG Model and Virtual Space of Court Noble House "Reizei-ke". - Wang Sheng; Susumu Nakata; Satoshi Tanaka (AsiaSim (1), 2012)

Semi-transparent and Fused Visualization of Tetrahedral Simulation Volume Data. - Asuka Sugiyama; Kyoko Hasegawa; Susumu Nakata; Satoshi Tanaka (AsiaSim (3), 2012)

Particle-Based Transparent Rendering of Implicit Surfaces and its Application to Fused Visualization. - Satoshi Tanaka; Kyoko Hasegawa; Yoshiyuki Shimokubo; Tomonori Kaneko; Takuma Kawamura; Susumu Nakata; Saori Ojima; Naohisa Sakamoto; Hiromi T. Tanaka; Koji Koyamada (EuroVis (Short Papers), 2012)

Real-time isosurface rendering of smooth fields. - Susumu Nakata; Shohei Aoyama; Ryosuke Makino; Kyoko Hasegawa; Satoshi Tanaka (J. Vis., 2012)

Modeling High-Quality and Game-Like Virtual Space of a Court Noble House by Using 3D Game Engine. - Wang Sheng; Susumu Nakata; Satoshi Tanaka; Hiromi T. Tanaka; Akihiro Tsukamoto (Culture and Computing, 2013)

Optimization and simplification of dynamic scripting with evolution strategy and fuzzy control in a fighting game AI. - Yasutomo Kanetsuki; Ruck Thawonmas; Susumu Nakata (GCCE, 2015)

Particle-based parallel fluid simulation in three-dimensional scene with implicit surfaces. - Susumu Nakata; Yasuaki Sakamoto (J. Supercomput., 2015)

Automatic Generation of the Periodic Hair Motion of 3D Characters for Anime Production. - Kenji Furukawa; Susumu Nakata (ICEC, 2018)

Automatic generation of hair motion of 3D characters following japanese anime style. - Kenji Furukawa; Susumu Nakata (SIGGRAPH ASIA Posters, 2018)

Efficient local smoothed particle hydrodynamics with precomputed patches. - Yasutomo Kanetsuki; John C. Wells; Susumu Nakata (Int. J. Comput. Math., 2020)