Building Expression into Virtual Characters. - Vinoba Vinayagamoorthy; Marco Gillies; Anthony Steed; Emmanuel Tanguy; Xueni Pan; Céline Loscos; Mel Slater (Eurographics (State of the Art Reports), 2006)

Expressing Complex Mental States Through Facial Expressions. - Xueni Pan; Marco Gillies; Tevfik Metin Sezgin; Céline Loscos (ACII, 2007)

Male Bodily Responses during an Interaction with a Virtual Woman. - Xueni Pan; Marco Gillies; Mel Slater (IVA, 2008)

Responsive listening behavior. - Marco Gillies; Xueni Pan; Mel Slater; John Shawe-Taylor (Comput. Animat. Virtual Worlds, 2008)

Piavca: a framework for heterogeneous interactions with virtual characters. - Marco Gillies; Xueni Pan; Mel Slater (Virtual Real., 2010)

Experimental studies of the interaction between people and virtual humans with a focus on social anxiety. - Xueni Pan (2010)

Computer Based Video and Virtual Environments in the Study of the Role of Emotions in Moral Behavior. - Xueni Pan; Domna Banakou; Mel Slater (ACII (2), 2011)

Confronting a moral dilemma in virtual reality: a pilot study. - Xueni Pan; Mel Slater (BCS HCI, 2011)

Short Paper: Exploring the Object Relevance of a Gaze Animation Model. - Oyewole Oyekoya; Anthony Steed; Xueni Pan (EGVE/EuroVR, 2011)

Using interactive virtual characters in social neuroscience. - Joanna Hale; Xueni Pan; Antonia F. de C. Hamilton (VR, 2015)

An experimental study on the virtual representation of children. - Ranchida Khantong; Xueni Pan; Mel Slater (VR, 2015)

Interaction with virtual agents - Comparison of the participants' experience between an IVR and a semi-IVR system. - Marios Kyriakou; Xueni Pan; Yiorgos Chrysanthou (VR, 2015)

Virtual Character Personality Influences Participant Attitudes and Behavior - An Interview with a Virtual Human Character about Her Social Anxiety. - Xueni Pan; Marco Fyfe Pietro Gillies; Mel Slater (Frontiers Robotics AI, 2015)

Using Virtual Characters to Study Human Social Cognition. - Antonia F. de C. Hamilton; Xueni Pan; Paul Forbes; Joanna Hale (IVA, 2016)

The effect of lip and arm synchronization on embodiment: A pilot study. - Tara Collingwoode-Williams; Marco Gillies; Cade McCall; Xueni Pan (VR, 2017)

Interaction with virtual crowd in Immersive and semi-Immersive Virtual Reality systems. - Marios Kyriakou; Xueni Pan; Yiorgos Chrysanthou (Comput. Animat. Virtual Worlds, 2017)

A Study of Professional Awareness Using Immersive Virtual Reality: The Responses of General Practitioners to Child Safeguarding Concerns. - Xueni Pan; Tara Collingwoode-Williams; Angus Antley; Harry Brenton; Benjamin Congdon; Olivia Drewett; Marco Fyfe Pietro Gillies; David Swapp; Pascoe Pleasence; Caroline Fertleman; Sylvie Delacroix (Frontiers Robotics AI, 2018)

From Perception to Interaction with Virtual Characters. - Eduard Zell; Katja Zibrek; Xueni Pan; Marco Gillies; Rachel McDonnell (Eurographics (Tutorials), 2020)

Direct Gaze Triggers Higher Frequency of Gaze Change: An Automatic Analysis of Dyads in Unstructured Conversation. - Georgiana Cristina Dobre; Marco Gillies; Patrick Falk; Jamie A. Ward; Antonia F. de C. Hamilton; Xueni Pan (ICMI, 2021)

Using Eye Gaze for Navigation: A User Study Inspired by Lucid Dreams. - Chaojing Li; Sicong Zheng; Xueni Pan (VR Workshops, 2021)

The Impact of Self-Representation and Consistency in Collaborative Virtual Environments. - Tara Collingwoode-Williams; Zoë O'Shea; Marco Gillies; Xueni Pan (Frontiers Virtual Real., 2021)

Editorial: Meeting Remotely - The Challenges of Optimal Avatar Interaction in VR. - Katja Zibrek; Xueni Pan; Marko Orel (Frontiers Virtual Real., 2021)

Nice is Different than Good: Longitudinal Communicative Effects of Realistic and Cartoon Avatars in Real Mixed Reality Work Meetings. - Georgiana Cristina Dobre; Marta Wilczkowiak; Marco Gillies; Xueni Pan; Sean Rintel (CHI Extended Abstracts, 2022)

Apples and Oranges: A Study of "Tend & Befriend" as a Phenomenon in Digital Games. - Zoë O'Shea; Richard A. Bartle; Xueni Pan; Jonathan Freeman (HCI (33), 2022)

The Effects of Hand Tracking on User Performance: an experimental study of an object selection based memory game. - Nima Jamalian; Marco Gillies; Frederic Fol Leymarie; Xueni Pan (ISMAR, 2022)

More than buttons on controllers: engaging social interactions in narrative VR games through social attitudes detection. - Georgiana Cristina Dobre; Marco Gillies; David C. Ranyard; Russell Harding; Xueni Pan (IVA, 2022)

Rereading the Narrative Paradox for Virtual Reality Theatre. - Xiaotian Jiang; Xueni Pan; Jonathan Freeman (VR Workshops, 2022)

Visual Fidelity Effects on Expressive Self-avatar in Virtual Reality: First Impressions Matter. - Fang Ma; Xueni Pan (VR, 2022)

A validation study to trigger nicotine craving in virtual reality. - Chun-Jou Yu; Aitor Rovira; Xueni Pan; Daniel Freeman (VR Workshops, 2022)

A comparison of the effects of haptic and visual feedback on presence in virtual reality. - Janet K. Gibbs; Marco Gillies; Xueni Pan (Int. J. Hum. Comput. Stud., 2022)

Immersive machine learning for social attitude detection in virtual reality narrative games. - Georgiana Cristina Dobre; Marco Gillies; Xueni Pan (Virtual Real., 2022)

Our Nudges, Our Selves: Tailoring Mobile User Engagement Using Personality. - Nima Jamalian; Marios Constantinides; Sagar Joglekar 001; Xueni Pan; Daniele Quercia (INTERACT (4), 2023)

Towards More Child Safety-Oriented Decisions Through VR. - Haoyang Du; Songkai Jia; Joel Gautschi; Julia Quehenberger; David Lätsch; Xueni Pan (VR Workshops, 2023)

Simulating Location-Based Experiences in VR. - Clarice Hilton; Xueni Pan; Richard Koeck; Hankun Yu (VR Workshops, 2023)

Prototyping Large Scale Projection Based Experiences in VR. - Clarice Hilton; Xueni Pan; Richard Koeck; Hankun Yu (VR Workshops, 2023)

Reducing Foreign Language Anxiety with Virtual Reality. - Seonjeong Park; Damaris Carlisle; Marco Gillies; Xueni Pan (VR Workshops, 2023)

Shaping The Future: Developing Principles for Policy Recommendations for Responsible Innovation in Virtual Worlds. - Mike L. Richardson; Alicia G. Cork; Danaë Stanton Fraser; Michael J. Proulx; Xueni Pan; Veronika Krauß; Mohamed Khamis; Heide K. Lukosch (CHI Extended Abstracts, 2024)

Augmented Reality as a Potential Tool for Early Detection of Alzheimer's Disease: A Pilot Study. - Assankhan Amirov; Andrea Castegnaro; Katarzyna Rudzka; Neil Burgess; Dennis Chan; Xueni Pan (SeGAH, 2024)

Delivering Bad News: VR Embodiment of Self Evaluation in Medical Communication Training. - Tara Collingwoode-Williams; Marco Gillies; Pratheeban Nambyiah; Carly Fertleman; Xueni Pan (SeGAH, 2024)

Nods of Agreement: Webcam-Driven Avatars Improve Meeting Outcomes and Avatar Satisfaction Over Audio-Driven or Static Avatars in All-Avatar Work Videoconferencing. - Fang Ma; Ju Zhang; Lev Tankelevitch; Payod Panda; Torang Asadi; Charlie Hewitt; Lohit Petikam; Marco Gillies; Xueni Pan; Sean Rintel; Marta Wilczkowiak (CoRR, 2024)

Embodied time travel in VR: from witnessing climate change to action for prevention. - Yuke Pi; Xueni Pan; Mel Slater; Justyna Swidrak (Frontiers Virtual Real., 2024)

Sensing Nature. - Tianyuan Zhang 005; Wei Lin; Dingye Zhang; Xueni Pan; William Latham; Katie Grayson; Zillah Watson; Marco Fyfe Pietro Gillies (Conference on Designing Interactive Systems, 2025)

The Effect of Child and Adult Avatars on Spatial Perception in Urban-Scale Virtual Environment. - Jeongmin Lee; Yuetong Chen; Marco Gillies; Xueni Pan (AIxVR, 2025)

Forced Smile Creates Positive Mood: A Qualitative Analysis With A VR Experience. - Chaojing Li; Zillah Watson; Xueni Pan; Marco Fyfe Pietro Gillies (CHI Extended Abstracts, 2025)

Squeeze The Pain Away: Using a Wireless Ball to Measure Efforts to Reduce Other's Pain Expressions in VR. - Ju Zhang; Fang Ma; Michèle Denise Birtel; Xueni Pan; Harry Farmer (CHI Extended Abstracts, 2025)

immersiTea: Exploring Multisensory Virtual Reality Environments to Enrich Bubble Tea Drinking Experiences. - Yuchen Zheng; Jialin Deng; Hongyue Wang; Florian 'Floyd' Mueller; Xueni Pan; Marco Fyfe Pietro Gillies (CHI Extended Abstracts, 2025)

Reducing foreign language anxiety through repeated exposure to a customizable VR public speaking application. - Seonjeong Park; Damaris Carlisle; Zimu Cheng; Marco Gillies; Xueni Pan (Frontiers Virtual Real., 2025)

Digital twin embodied interactions design: Synchronized and aligned physical sensation in location-based social VR. - Ju Zhang; Fang Ma; Yuke Pi; Haoyang Du; Xueni Pan (Frontiers Virtual Real., 2025)

Nods of Agreement: Webcam-Driven Avatars Improve Meeting Outcomes and Avatar Satisfaction Over Audio-Driven or Static Avatars in All-Avatar Work Videoconferencing. - Fang Ma; Ju Zhang; Lev Tankelevitch; Payod Panda; Torang Asadi; Charlie Hewitt; Lohit Petikam; James Clemoes; Marco Gillies; Xueni Pan; Sean Rintel; Marta Wilczkowiak (Proc. ACM Hum. Comput. Interact., 2025)

Setting the Stage: Using Virtual Reality to Assess the Effects of Music Performance Anxiety in Pianists. - Nicalia ThompSon; Xueni Pan; María Herrojo Ruiz (IEEE Trans. Vis. Comput. Graph., 2025)