Physics-based 3D Position Analysis of a Soccer Ball from Monocular Image Sequences. - Taeone Kim; Yongduek Seo; Ki-Sang Hong (ICCV, 1998)

Enhanced Augmented Reality with Shadows in Naturally Illuminated Environments. - Taeone Kim; Ki-Sang Hong; Imari Sato; Katsushi Ikeuchi (MVA, 2000)

Improving AR using Shadows Arising from Natural Illumination Distribution in Video Sequences. - Taeone Kim; Yongduek Seo; Ki-Sang Hong (ICCV, 2001)

A Practical Single Image Based Approach for Estimating Illumination Distribution from Shadows. - Taeone Kim; Ki-Sang Hong (ICCV, 2005)

Estimating approximate average shape and motion of deforming objects with a monocular view. - Taeone Kim; Ki-Sang Hong (Int. J. Pattern Recognit. Artif. Intell., 2005)

A practical approach for estimating illumination distribution from shadows using a single image. - Taeone Kim; Ki-Sang Hong (Int. J. Imaging Syst. Technol., 2005)

Estimation of Internal and External Parameters for Camera Calibration Using 1D Pattern. - Xiangjian He; Huaifeng Zhang; Namho Hur; Jinwoong Kim; Qiang Wu 001; Taeone Kim (AVSS, 2006)

Dense Depth Map Acquisition System for 3DTV Applications Based on Active Stereo and Structured Light Integration. - Roger Blanco Ribera; Taeone Kim; Jinwoong Kim; Namho Hur (PCM, 2009)

Image re-sampling from a perspective of wave field propagation. - Taeone Kim; Jinwoong Kim; Joongki Park (ICTC, 2020)