Application Tag System Based on Experience and Pleasure for Hedonic Searches. - Taesuk Kihl; Juno Chang; So-Young Park (ICHIT (2), 2012)

Document Classification Model Using Web Documents for Balancing Training Corpus Size per Category. - So-Young Park; Juno Chang; Taesuk Kihl (J. Inform. and Commun. Convergence Engineering, 2013)

Narratives and sensor driven cognitive behavior training game platform. - Kyungeun Park; Taesuk Kihl; Seungie Park; Min-Jae Kim; Juno Chang (SERA, 2016)

A case study of learning assessment, flow, satisfaction and expressiveness of the music game: focused on elementary students' music appreciation learning. - Seungie Park; Dae-Woong Rhee; Taesuk Kihl (Int. J. Comput. Vis. Robotics, 2016)

Fairy tale directed game-based training system for children with ADHD using BCI and motion sensing technologies. - Kyungeun Park; Taesuk Kihl; Seungie Park; Min-Jae Kim; Juno Chang (Behav. Inf. Technol., 2019)