AR FPS Game using Static and Dynamic Physical Obstacles. - Yuki Sawanobori; Taishi Iriyama; Takashi Komuro (ICAT-EGVE (Posters and Demos), 2022)

Lightweight Wearable AR System using Head-mounted Projector for Work Support. - Haruki Yuda; Masamichi Iimori; Taishi Iriyama; Takashi Komuro (ISMAR Adjunct, 2022)

AR Digital Workspace Using a Mobile Device. - Yuki Kojima; Taishi Iriyama; Takashi Komuro (SUI, 2022)

A Mid-air Multi-touch Interface using an Ultrafast Pan-tilt Camera. - Yuta Abe; Taishi Iriyama; Takashi Komuro; Kohei Shimasaki; Idaku Ishii (CHI Extended Abstracts, 2024)

An Asymmetric Multiplayer Augmented Reality Game with Spatial Sharing of a Physical Environment. - Yuki Sawanobori; Taishi Iriyama; Takashi Komuro (ICAT-EGVE, 2024)

A Finger-Mounted Device for Shape and Tactile Perception in AR Mockups. - Soma Masuda; Taishi Iriyama; Takashi Komuro; Kenji Nakamura; Masato Takahashi (ISMAR-Adjunct, 2024)

AR Digital Workspace: Extending the Workspace of a Mobile Device into Real Space. - Yuki Kojima; Taishi Iriyama; Takashi Komuro (Int. J. Hum. Comput. Interact., 2025)