Godzilla: Seamless 2D and 3D Sketch Environment for Reflective and Creative Design Work. - Shun'ichi Tano; T. Kodera; Takashi Nakashima; I. Kawano; K. Nakanishi; G. Hamagishi; M. Inoue; A. Watanabe; Tadashi Okamoto; K. Kawagoe; Katsuyuki Kaneko; T. Hotta; et al. (INTERACT, 2003)

Tiny client system. - Masayoshi Sekiguchi; Haruo Oishi; Takashi Nakashima (CCNC, 2005)

The illusionhole with polarization filters. - Yoshifumi Kitamura; Tomokazu Nakayama; Takashi Nakashima; Sumihiko Yamamoto (VRST, 2006)

The IllusionHole for Medical Applications. - Yoshifumi Kitamura; Takashi Nakashima; Keisuke Tanaka; Takeshi Johkoh (VR, 2007)

Sonic: night of the werehog. - Takashi Nakashima (SIGGRAPH ASIA Animations, 2009)

Estimation of Non-rigid Surface Deformation Using Developable Surface Model. - Yoshihiro Watanabe; Takashi Nakashima; Takashi Komuro; Masatoshi Ishikawa (ICPR, 2010)

OpenPool: Community-based prototyping of digitally-augmented billiard table. - Jun Kato 001; Takashi Nakashima; Hideki Takeoka; Kazunori Ogasawara; Kazuma Murao; Toshinari Shimokawa; Masaaki Sugimoto (GCCE, 2013)