Client-Side Network Delay Compensation for Online Shooting Games. - Takato Motoo; Jiei Kawasaki; Takuya Fujihashi; Shunsuke Saruwatari; Takashi Watanabe 001 (IEEE Access, 2021)

Deep Reinforcement Learning Model Design and Transmission for Network Delay Compensation in 3D Online Shooting Game. - Shunsuke Akama; Takato Motoo; Takumasa Ishioka; Takuya Fujihashi; Shunsuke Saruwatari; Takashi Watanabe 001 (CCNC, 2023)

Robot-Network Co-optimization Using Deep Reinforcement Learning. - Hiroaki Shinmiya; Takato Motoo; Takuya Fujihashi; Riichi Kudo; Kahoko Takahashi; Tomoki Murakami; Takashi Watanabe 001; Shunsuke Saruwatari (CCNC, 2023)