Component-based approach for prototyping of movie-based physical therapy games. - Yoshihiro Okada; Takayuki Ogata; Hiroyuki Matsuguma (WASA, 2012)

Component-Based Approach for Prototyping of Tai Chi-Based Physical Therapy Game and Its Performance Evaluations. - Yoshihiro Okada; Takayuki Ogata; Hiroyuki Matsuguma (Comput. Entertain., 2016)