A representation of human reliability using fuzzy concepts. - Takehisa Onisawa (Inf. Sci., 1988)

Fuzzy reliability assessment considering the influence of many factors on reliability. - Takehisa Onisawa (Int. J. Approx. Reason., 1991)

Subjective analysis of system reliability and its analyzer. - Takehisa Onisawa (Fuzzy Sets Syst., 1996)

Linguistic Expression Generation Model of Subjective Content in a Picture. - Mitsuru Iwata; Takehisa Onisawa (J. Adv. Comput. Intell. Intell. Informatics, 1999)

Editorial: Applications of Soft Computing to Human-centered Information Systems. - Takehisa Onisawa; Sadaaki Miyamoto (J. Adv. Comput. Intell. Intell. Informatics, 1999)

Construction Method of Subjective Model Expressing Color Impressions. - Makoto Kawamura; Takehisa Onisawa (Int. J. Artif. Intell. Tools, 2000)

Kansei Information Processing in Multimedia Applying Intelligent Soft Computing Techniques. - Takehisa Onisawa (J. Adv. Comput. Intell. Intell. Informatics, 2000)

Addition of Facial Expressions to Facial Caricature Drawn Using Linguistics Expressions. - Shino Iwashita; Yuuki Takeda; Takehisa Onisawa; Michio Sugeno (FUZZ-IEEE, 2001)

Composition of Music Using Human Evaluation. - Muneyuki Unehara; Takehisa Onisawa (FUZZ-IEEE, 2001)

Inference Model of Facial Expressions and Emotions Considering Situations. - Sachiko Kitazaki; Takehisa Onisawa (Intell. Autom. Soft Comput., 2001)

Facial caricature drawing based on subjective impressions. - Shino Iwashita; Takehisa Onisawa (Syst. Comput. Jpn., 2001)

Generation of consistent explanation of pictures considering their connection. - Shigeru Kato; Takehisa Onisawa (SMC, 2002)

Interactive music composition system. - Muneyuki Unehara; Takehisa Onisawa (SMC, 2002)

Music composition system based on subjective evaluation. - Muneyuki Unehara; Takehisa Onisawa (SMC, 2003)

Music composition system with human evaluation as human centered system. - Muneyuki Unehara; Takehisa Onisawa (Soft Comput., 2003)

Construction of pedestrian navigation system and its evaluation. - Yuta Akasaka; Takehisa Onisawa (FUZZ-IEEE, 2004)

Situation-dependent fuzzy rating based on analogical reasoning. - Atsushi Hayashi; Takehisa Onisawa (FUZZ-IEEE, 2004)

Facial caricature drawing using subjective image of a face obtained by words. - Takehisa Onisawa; Yusuke Hirasawa (FUZZ-IEEE, 2004)

Explanation of pictures contents considering storyness. - Shigeru Kato; Takehisa Onisawa (SMC (4), 2004)

Interactive music composition system - composition of 16-bars musical work with a melody part and backing parts. - Muneyuki Unehara; Takehisa Onisawa (SMC (6), 2004)

An Experimental Study on Computer Programming with Linguistic Expressions. - Nozomu Kaneko; Takehisa Onisawa (KES (1), 2005)

Soft Computing in Human Centered Systems Thinking. - Takehisa Onisawa (MDAI, 2005)

Individualized Pedestrian Navigation Using Fuzzy Measures and Integrals. - Yuta Akasaka; Takehisa Onisawa (SMC, 2005)

Obituary: Professor Toshiro Terano. - Michio Sugeno; Takehisa Onisawa (Fuzzy Optim. Decis. Mak., 2005)

Editorial: Special Issue on Selected Papers in SCIS & ISIS 2004 - Number 1. - Takehisa Onisawa (J. Adv. Comput. Intell. Intell. Informatics, 2005)

Editorial: Special Issue on Selected Papers in SCIS & ISIS 2004 - Number 2. - Takehisa Onisawa (J. Adv. Comput. Intell. Intell. Informatics, 2005)

Music Composition by Interaction between Human and Computer. - Muneyuki Unehara; Takehisa Onisawa (New Gener. Comput., 2005)

Logo drawing system applying interactive genetic algorithms. - Masashi Yamada; Takehisa Onisawa (IRI, 2006)

Individualized Route Selection for Pedestrian Using Fuzzy Measures and Integrals. - Yuta Akasaka; Takehisa Onisawa (SMC, 2006)

A Programming System for Text-Editing Task Using Japanese Natural Language Text and Direct Manipulation. - Nozomu Kaneko; Takehisa Onisawa (SMC, 2006)

Application of Paraphrasing to Programming with Linguistic Expressions. - Nozomu Kaneko; Takehisa Onisawa (J. Adv. Comput. Intell. Intell. Informatics, 2006)

Interactive Clothes Design Support System. - Yuki Ogata; Takehisa Onisawa (ICONIP (2), 2007)

Drawing human faces using words and conceptual fuzzy sets. - Hafida Benhidour; Takehisa Onisawa (SMC, 2007)

Generation of Interesting Story from Picture Information. - Shigeru Kato; Takehisa Onisawa (J. Adv. Comput. Intell. Intell. Informatics, 2007)

Interpretable Fuzzy Rules Acquisition of Coupled System Using Interactive Genetic Algorithms. - Dun-Yong Lu; Takehisa Onisawa (J. Adv. Comput. Intell. Intell. Informatics, 2007)

Phrase animation generation reflecting impression of words. - Ryou Morita; Takehisa Onisawa (Advances in Computer Entertainment Technology, 2008)

Friendly partner system of poker game with facial expressions. - Keisuke Osone; Takehisa Onisawa (CIG, 2008)

Generation of Variations on Theme Music Based on Impressions of Story Scenes Considering Human's Feeling of Music and Stories. - Kenkichi Ishizuka; Takehisa Onisawa (Int. J. Comput. Games Technol., 2008)

Generation System of Attractive Summary of Story. - Shunsuke Nakano; Takehisa Onisawa (J. Adv. Comput. Intell. Intell. Informatics, 2008)

Interactive Face Generation from Verbal Description Using Conceptual Fuzzy Sets. - Hafida Benhidour; Takehisa Onisawa (J. Multim., 2008)

Cooperative Partner Agent of Seven-Card-Stud Poker. - Keisuke Osone; Takehisa Onisawa (IFSA/EUSFLAT Conf., 2009)

FC4 Fuzzy Rules System Acquisition of Complex System Using Interactive Evolutionary Computation. - Dun-Yong Lu; Takehisa Onisawa (FSKD (2), 2009)

Music/Lyrics Composition System Considering User's Image and Music Genre. - Takehisa Onisawa; Chisa Nakamura (SMC, 2009)

Human-agent communication in poker game. - Keisuke Osone; Gong Weiyi; Takehisa Onisawa (SMC, 2010)

Musical expression generation reflecting player's image by soft-computing method. - Mio Suzuki; Takehisa Onisawa (SMC, 2010)

Interactive Learning of Verbal Descriptors Meanings for Face Drawing System. - Hafida Benhidour; Takehisa Onisawa (J. Adv. Comput. Intell. Intell. Informatics, 2010)

Musical expression generation in several music genres by fuzzy rules. - Mio Suzuki; Takehisa Onisawa (SMC, 2011)

Phrase animation generation based on impressions of phrase motion and color scheme. - Motoo Yagi; Takehisa Onisawa (SMC, 2011)

A Non-invasive Multi-sensor Capturing System for Human Physiological and Behavioral Responses Analysis. - Senya Polikovsky; Maria Alejandra Quiros-Ramirez; Takehisa Onisawa; Yoshinari Kameda; Yuichi Ohta (MPRSS, 2012)

Towards developing robust multimodal databases for emotion analysis. - Maria Alejandra Quiros-Ramirez; Senya Polikovsky; Yoshinari Kameda; Takehisa Onisawa (SCIS&ISIS, 2012)

Combination analysis of motion and melody in phrase animation. - Midori Yamazaki; Kenkichi Ishizuka; Takehisa Onisawa (SCIS&ISIS, 2012)

Analysis of theatrical effects in multimedia picture story show. - Kenkichi Ishizuka; Takehisa Onisawa (SMC, 2012)

Assessing emotions in a cross-cultural context. - Maria Alejandra Quiros-Ramirez; Takehisa Onisawa (SMC, 2012)

Evaluation of Operetta Songs Generation System Based on Impressions of Story Scenes. - Kenkichi Ishizuka; Takehisa Onisawa (J. Adv. Comput. Intell. Intell. Informatics, 2012)

Musical Expression Generation Reflecting User's Impression by Kansei Space and Fuzzy Rules. - Mio Suzuki; Takehisa Onisawa (J. Adv. Comput. Intell. Intell. Informatics, 2012)

Study on logotype design based on target impression. - Kento Hagiyama; Takehisa Onisawa (SCIS&ISIS, 2014)

Phrase animation reflecting impression by a word in combination with motion, color and melody. - Takehisa Onisawa; Midori Yamazaki; Karin Endo (SMC, 2014)

Cultural dimension in emotion recognition for human machine interaction. - Maria Alejandra Quiros-Ramirez; Takehisa Onisawa (SMC, 2014)

Logotype Design Support System Based on Sketches. - Junji Saikawa; Takehisa Onisawa (Soft Computing in Artificial Intelligence, 2014)

A Study on Fashion Coordinates Based on Clothes Impressions. - Moe Yamamoto; Takehisa Onisawa (Advanced Intelligent Systems, 2014)

Deformated Facial Caricature Drawing by Words. - Takehisa Onisawa; Tetsuya Enomoto (SMC, 2015)

Considering cross-cultural context in the automatic recognition of emotions. - Maria Alejandra Quiros-Ramirez; Takehisa Onisawa (Int. J. Mach. Learn. Cybern., 2015)

Interactive Voice Generation System for Story Reading. - Takehisa Onisawa; Kiriko Ogino (SCIS&ISIS, 2016)

Interactive Logo-Design System with an Impression-Factors Space. - Takehisa Onisawa; Aritomo Yahata (J. Adv. Comput. Intell. Intell. Informatics, 2017)