Review: Computer Shogi through 2000. - Takenobu Takizawa; Reijer Grimbergen (Computers and Games, 2000)

Decision Analysis of Fuzzy Partition Tree Applying AIC and Fuzzy Decision. - Kimiaki Shinkai; Shuya Kanagawa; Takenobu Takizawa; Hajime Yamashita (KES (3), 2008)

Instruction Structure Analysis Appling Fuzzy Number. - Seiji Saito; Takenobu Takizawa (IJCCI (FCTA), 2016)

Computer Shogi Tournaments and Techniques. - Tomoyuki Kaneko; Takenobu Takizawa (IEEE Trans. Games, 2019)

Contemporary Computer Shogi. - Takenobu Takizawa; Takeshi Ito; Takuya Hiraoka; Kunihito Hoki (Encyclopedia of Computer Graphics and Games, 2019)