Method of determining effective software testing regions: detection of software defects related to external specification changes. - Takeshi Kaneko; Takeshi Nakajo (COMPSAC, 1989)

Determination Method to Identify Effective Software Testing Areas: Detection of Software Defects Related to External Specification Changes. - Takeshi Kaneko; Takeshi Nakajo (Syst. Comput. Jpn., 1990)

Extraction of transformations to be tested from the structured external functional specification. - Takeshi Kaneko; Takeshi Nakajo (Syst. Comput. Jpn., 1991)

A new design method of software based on state transition. - Naoko Yokoi; Takeshi Kaneko; Yoshinori Iizuka (Syst. Comput. Jpn., 1994)

Real-Time Micro Environmental Observation with Virtual Reality. - Kohtaro Ohba; Jesús Carlos Pedraza-Ortega; Kazuo Tanie; Gakuyoshi Rin; Ryoichi Dangi; Yoshinori Takei; Takeshi Kaneko; Nobuaki Kawahara (ICPR, 2000)

Real-time micro observation technique for tele-micro-operation. - Kohtaro Ohba; Jesús Carlos Pedraza-Ortega; Kazuo Tanie; Gakuyoshi Rin; Ryoichi Dangi; Yoshinori Takei; Takeshi Kaneko; Nobuaki Kawahara (IROS, 2000)

Micro-observation technique for tele-micro-operation. - Kohtaro Ohba; Jesús Carlos Pedraza-Ortega; Kazuo Tanie; Gakuyoshi Rin; Ryoichi Dangi; Yoshinori Takei; Takeshi Kaneko; Nobuaki Kawahara (Adv. Robotics, 2001)

A bursting mechanism of chattering neurons based on Ca2+-dependent cationic currents. - Toshio Aoyagi; Nobuhiko Terada; Youngnam Kang; Takeshi Kaneko; Tomoki Fukai (Neurocomputing, 2001)

Predicting spike timings of current-injected neurons. - Yasuhiro Tsubo; Takeshi Kaneko; Shigeru Shinomoto (Neural Networks, 2004)

Recurrent Infomax Generates Cell Assemblies, Neuronal Avalanches, and Simple Cell-Like Selectivity. - Takuma Tanaka; Takeshi Kaneko; Toshio Aoyagi (Neural Comput., 2009)

Development of Tactile Graphics Production Software for Three-Dimensional Projections. - Mamoru Fujiyoshi; Takeshi Kaneko; Akio Fujiyoshi; Susumu Oouchi; Kenji Yamazawa; Yuji Ikegami; Yasunari Watanabe; Yoshinori Teshima (ICCHP (2), 2010)

Comprehending and Making Drawings of 3D Objects by Visually Impaired People: Research on Drawings of Geometric Shapes by Various Methods of Projection. - Takeshi Kaneko; Mamoru Fujiyoshi; Susumu Oouchi; Yoshinori Teshima; Yuji Ikegami; Yasunari Watanabe; Kenji Yamazawa (ICCHP (2), 2010)

Enlarged Skeleton Models of Plankton for Tactile Teaching. - Yoshinori Teshima; Atsushi Matsuoka; Mamoru Fujiyoshi; Yuji Ikegami; Takeshi Kaneko; Susumu Oouchi; Yasunari Watanabe; Kenji Yamazawa (ICCHP (2), 2010)

Models of Mathematically Defined Curved Surfaces for Tactile Learning. - Yoshinori Teshima; Tohru Ogawa; Mamoru Fujiyoshi; Yuji Ikegami; Takeshi Kaneko; Susumu Oouchi; Yasunari Watanabe; Kenji Yamazawa (ICCHP (2), 2010)

Three-Dimensional Model Fabricated by Layered Manufacturing for Visually Handicapped Persons to Trace Heart Shape. - Kenji Yamazawa; Yoshinori Teshima; Yasunari Watanabe; Yuji Ikegami; Mamoru Fujiyoshi; Susumu Oouchi; Takeshi Kaneko (ICCHP (2), 2012)

Replicating Receptive Fields of Simple and Complex Cells in Primary Visual Cortex in a Neuronal Network Model with Temporal and Population Sparseness and Reliability. - Takuma Tanaka; Toshio Aoyagi; Takeshi Kaneko (Neural Comput., 2012)

Haptic data compression for rehabilitation databases. - Takeshi Kaneko; Shota Ito; Sho Sakaino; Toshiaki Tsuji (AMC, 2014)

A Graph Cuts Image Segmentation Method for Quantifying Barrier Permeation in Bone Tissue. - Hironori Shigeta; Tomohiro Mashita; Takeshi Kaneko; Junichi Kikuta; Shigeto Seno; Haruo Takemura; Hideo Matsuda; Masaru Ishii (I3A@ICPR, 2014)

A biologically plausible learning rule for the Infomax on recurrent neural networks. - Takashi Hayakawa; Takeshi Kaneko; Toshio Aoyagi (Frontiers Comput. Neurosci., 2014)

Impact force control based on stiffness ellipse method using biped robot equipped with biarticular muscles. - Takeshi Kaneko; Kunihiro Ogata; Sho Sakaino; Toshiaki Tsuji (IROS, 2015)

Three-Dimensional Models of Earth for Tactile Learning. - Yoshinori Teshima; Yasunari Watanabe; Yohsuke Hosoya; Kazuma Sakai; Tsukasa Nakano; Akiko Tanaka; Toshiaki Aomatsu; Tatsuyoshi Tanji; Kenji Yamazawa; Yuji Ikegami; Mamoru Fujiyoshi; Susumu Oouchi; et al. (ICCHP (2), 2016)

Force control of a jumping musculoskeletal robot with pneumatic artificial muscles. - Takeshi Kaneko; Masashi Sekiya; Kunihiro Ogata; Sho Sakaino; Toshiaki Tsuji (IROS, 2016)

Motion Matching in Rehabilitation Databases With Force and Position Information. - Toshiaki Tsuji; Takeshi Kaneko; Sho Sakaino (IEEE Trans. Ind. Electron., 2016)

Estimation of Antagonistic Output Ratios Based on Force Distribution at End Effector of Limb. - Naoya Tojo; Tomoyuki Shimono; Takeshi Kaneko; Toshiaki Tsuji; Takahiro Mizoguchi (IEEE Trans. Ind. Electron., 2017)

SimBlock: A Blockchain Network Simulator. - Yusuke Aoki; Kai Otsuki; Takeshi Kaneko; Ryohei Banno; Kazuyuki Shudo (INFOCOM Workshops, 2019)

Detouring Skip Graph: A Structured Overlay Utilizing Detour Routes. - Takeshi Kaneko; Ryohei Banno; Kazuyuki Shudo; Yusuke Aoki; Kota Abe; Yuuichi Teranishi (CCNC, 2020)

Detouring Skip Graph: Efficient Routing via Detour Routes on Skip Graph Topology. - Takeshi Kaneko; Ryohei Banno; Kazuyuki Shudo; Kota Abe; Yuuichi Teranishi (IEEE Open J. Commun. Soc., 2020)

An Efficient Range Search Method Utilizing Detour Routes in Skip Graph. - Yuya Miki; Takeshi Kaneko; Ryohei Banno; Kazuyuki Shudo (CCNC, 2022)

Broadcast with Tree Selection on An Overlay Network. - Takeshi Kaneko; Kazuyuki Shudo (ICOIN, 2022)

Broadcast with Tree Selection from Multiple Spanning Trees on an Overlay Network. - Takeshi Kaneko; Kazuyuki Shudo (IEICE Trans. Commun., 2023)

Augmenting Pass Prediction via Imitation Learning in Soccer Simulations. - Takeshi Kaneko; Rei Kawakami; Takeshi Naemura; Nakamasa Inoue (CVPR Workshops, 2024)