Auditory Motion Induced by Visual Motion and Its Dependence on Stimulus Size. - Takuro Kayahara; Takao Sato (VR, 2001)

Immersive Sound Field Simulation in Multi-screen Projection Displays. - Tetsuro Ogi; Takuro Kayahara; Masafumi Kato; Hiroshi Asayama; Michitaka Hirose (IPT/EGVE, 2003)

MVL Toolkit: Software Library for Constructing an Immersive Shared Virtual World. - Tetsuro Ogi; Takuro Kayahara; Toshio Yamada; Michitaka Hirose (VR, 2004)

Auditory saliency captures visual timing: effect of luminance. - Takuro Kayahara (ICAT, 2005)

Spatial Electronic Mnemonics: A Virtual Memory Interface. - Yasushi Ikei; Hirofumi Ota; Takuro Kayahara (HCI (9), 2007)

Effective contents creation for spatial AR exhibition. - Kaori Sukenobe; Yoshisuke Tateyama; Hasup Lee 001; Tetsuro Ogi; Teiichi Nishioka; Takuro Kayahara (VRCAI, 2010)

Interactive Exhibition with Ambience Using Video Avatar and Animation on Huge Screen. - Hasup Lee 001; Yoshisuke Tateyama; Tetsuro Ogi; Teiichi Nishioka; Takuro Kayahara; Kenichi Shinoda (HCI (14), 2011)