The SmartTool: A System for Augmented Reality of Haptics. - Takuya Nojima; Dairoku Sekiguchi; Masahiko Inami; Susumu Tachi (VR, 2002)

Pilot workload assessment method in a new CNS/ATM environment. - Tomoko Iijima; Kohei Funabiki; Takuya Nojima (SMC (3), 2004)

Cockpit Display Using Tactile Sensation. - Takuya Nojima; Kohei Funabiki (WHC, 2005)

The Peripheral Display for Augmented Reality of Self-motion. - Takuya Nojima; Yoshihiko Saiga; Yu Okano; Yuki Hashimoto; Hiroyuki Kajimoto (ICAT, 2007)

A study on a flight display using retro-reflective projection technology and a propeller. - Takuya Nojima; Hiroyuki Kajimoto (CHI Extended Abstracts, 2008)

The sleighing simulator 2.0. - Takuya Nojima; Yu Okano; Yoshihiko Saiga; Hiroyuki Kajimoto (SIGGRAPH Emerging Technologies, 2009)

Shoe-shaped i/o interface. - Hideaki Higuchi; Takuya Nojima (UIST (Adjunct Volume), 2010)

Development of the motion-controllable ball. - Takashi Ichikawa; Takuya Nojima (UIST (Adjunct Volume), 2010)

Ego-motion analysis using average image data intensity. - Kojiro Kato; Kris Makoto Kitani; Takuya Nojima (AH, 2011)

STRAVIGATION: A Vibrotactile Mobile Navigation for Exploration-Like Sightseeing. - Hiroki Kawaguchi; Takuya Nojima (Advances in Computer Entertainment, 2012)

HOJI*HOJI: The Hole-Type Interactive Device for Entertainment. - Yuta Suzuki; Yusaku Okada; Hiroki Kawaguchi; Takashi Kimura; Yoichi Takahashi; Kodai Horita; Takuya Nojima; Hideki Koike (Advances in Computer Entertainment, 2012)

Studies of vection field II: a method for generating smooth motion pattern. - Hiromi Yoshikawa; Taku Hachisu; Shogo Fukushima; Masahiro Furukawa; Hiroyuki Kajimoto; Takuya Nojima (AVI, 2012)

Pseudo-haptic Feedback on Softness Induced by Grasping Motion. - Takashi Kimura; Takuya Nojima (EuroHaptics (2), 2012)

Development of a non-contact tongue-motion acquisition system. - Masato Miyauchi; Takashi Kimura; Takuya Nojima (UIST (Adjunct Volume), 2012)

A proposal for a MMG-based hand gesture recognition method. - Shumpei Yamakawa; Takuya Nojima (UIST (Adjunct Volume), 2012)

Hairlytop interface: An interactive surface display comprised of hair-like soft actuators. - Takuya Nojima; Yoshiharu Ooide; Hiroki Kawaguchi (World Haptics, 2013)

An interface composed of a collection of "smart hairs". - Masaru Ohkubo; Yoshiharu Ooide; Takuya Nojima (SMI@ICMI, 2013)

A tongue training system for children with down syndrome. - Masato Miyauchi; Takashi Kimura; Takuya Nojima (UIST, 2013)

An assembly of soft actuators for an organic user interface. - Yoshiharu Ooide; Hiroki Kawaguchi; Takuya Nojima (UIST (Adjunct Volume), 2013)

Method of Trajectory Generation for Perspective Flight-Path Display in Estimated Wind Condition. - Kohei Funabiki; Tomoko Iijima; Takuya Nojima (J. Aerosp. Inf. Syst., 2013)

Breathing clothes: artworks using the hairlytop interface. - Masaru Ohkubo; Miki Yamamura; Hiroko Uchiyama; Takuya Nojima (Advances in Computer Entertainment, 2014)

PhotoelasticBall: a touch detectable ball using photoelasticity. - Kei Nitta; Toshiki Sato; Hideki Koike; Takuya Nojima (AH, 2014)

TAMA: development of trajectory changeable ball for future entertainment. - Tomoya Ohta; Shumpei Yamakawa; Takashi Ichikawa; Takuya Nojima (AH, 2014)

The Effect of Visually-Induced Pseudo-Haptic on Softness. - Shin-ichiro Yabe; Takashi Kimura; Hiroaki Kishino; Takuya Nojima (ICAT-EGVE (Posters and Demos), 2014)

Hairlytop interface: a basic tool for active interfacing. - Shuhei Umezu; Masaru Ohkubo; Yoshiharu Ooide; Takuya Nojima (UIST (Adjunct Volume), 2014)

Augmented dodgeball: an approach to designing augmented sports. - Takuya Nojima; Ngoc Phuong; Takahiro Kai; Toshiki Sato; Hideki Koike (AH, 2015)

Bio-Collar: a wearable optic-kinetic display for awareness of bio-status. - Takuya Nojima; Miki Yamamura; Junichi Kanebako; Lisako Ishigami; Mage Xue; Hiroko Uchiyama; Naoko Yamazaki (AH, 2015)

Come alive! Augmented Mobile Interaction with Smart Hair. - Masaru Ohkubo; Shuhei Umezu; Takuya Nojima (AH, 2016)

High-Resolution Tactile Display for Lips. - Yuhei Tsutsui; Koichi Hirota; Takuya Nojima; Yasushi Ikei (HCI (5), 2016)

Development of a Toolkit for Creating Kinetic Garments Based on Smart Hair Technology. - Mage Xue; Masaru Ohkubo; Miki Yamamura; Hiroko Uchiyama; Takuya Nojima; Yael Friedman (SUI, 2016)

Insights of the augmented dodgeball game design and play test. - Kadri Rebane; Takahiro Kai; Naoki Endo; Tomonari Imai; Takuya Nojima; Yohei Yanase (AH, 2017)

Pseudo-haptic feedback on softness induced by squeezing action. - Shin-ichiro Yabe; Hiroaki Kishino; Takashi Kimura; Takuya Nojima (WHC, 2017)

KKse: Safety education system of the child in the kitchen knife cooking. - Shiho Saito; Koichi Hirota; Takuya Nojima (VR, 2017)

SmartFiber: Reconfigurable Shape Changing Interface. - Masaru Ohkubo; Takuya Nojima (AH, 2018)

Squachu: a training game to improve oral function via a non-contact tongue-mouth-motion detection system. - Takahiro Ando; Ayano Masaki; Qing Liu; Takafumi Ooka; Sho Sakurai; Koichi Hirota; Takuya Nojima (AVI, 2018)

Substitution of Hand-Object Pressure Cues with the Sole of the Foot for Haptic Presentation Using a Tactile Pin Array. - Keigo Hiki; Tetsuhiro Okano; Sho Sakurai; Takuya Nojima; Michiteru Kitazaki; Yasushi Ikei; Koichi Hirota (EuroHaptics (2), 2018)

Multi-point Pressure Sensation Display Using Pneumatic Actuators. - Takaaki Taniguchi; Sho Sakurai; Takuya Nojima; Koichi Hirota (EuroHaptics (2), 2018)

Designing Augmented Sports: Merging Physical Sports and Virtual World Game Concept. - Takuya Nojima; Kadri Rebane; Ryota Shijo; Tim Schewe; Shota Azuma; Yo Inoue; Takahiro Kai; Naoki Endo; Yohei Yanase (HCI (4), 2018)

Gill+Man: breathing through gills experience system. - Izumi Mizoguchi; Takahiro Ando; Mizuki Nagano; Ryota Shijo; Sho Sakurai; Koichi Hirota; Takuya Nojima (SIGGRAPH ASIA Emerging Technologies, 2018)

Augmented dodgeball: extended abstract. - Kadri Rebane; Ryota Shijo; Tim Schewe; Jingyi Jiang; Takuya Nojima (Superhuman Sports Design Challenge, 2018)

Augmented Dodgeball AR Viewer for Spectators. - Shota Azuma; Clara Hertzog; Sho Sakurai; Koichi Hirota; Takuya Nojima (ICAT-EGVE (Posters and Demos), 2019)

Towards making kinetic garments based on conductive fabric and smart hair. - Takuto Hayashi; Masaru Ohkubo; Sho Sakurai; Koichi Hirota; Takuya Nojima (UbiComp, 2019)

Licker: A Tongue Robot for Representing Realistic Tongue Motions. - Ryota Shijo; Mizuki Nagano; Izumi Mizoguchi; Takahiro Ando; Kanji Tamura; Keigo Hiki; Sho Sakurai; Koichi Hirota; Takuya Nojima (SIGGRAPH ASIA Emerging Technologies, 2019)

Inclination Manipulator. - Nariaki Sugamoto; Kodai Ueta; Yusuke Ujitoko; Sho Sakurai; Takuya Nojima; Koichi Hirota (SIGGRAPH ASIA Emerging Technologies, 2019)

Augmented Dodgeball with Double Layered Balancing. - Kadri Rebane; David Hörnmark; Ryota Shijo; Tim Schewe; Takuya Nojima (VR, 2019)

Ambre: Augmented Metaphor Based Representation System for Electricity. - Shoki Kishida; Sho Sakurai; Koichi Hirota; Takuya Nojima (UIST (Adjunct Volume), 2020)

A Study on the Integration Method of Sports Practice and Video Games. - Sakuto Hoshi; Kazutaka Kurihara; Sho Sakurai; Koichi Hirota; Takuya Nojima (HCI (44), 2021)

Effects of Interpupillary Distance and Visual Avatar's Shape on the Perception of the Avatar's Shape and the Sense of Ownership. - Tokio Oka; Takumi Goto; Nobuhito Kimura; Sho Sakurai; Takuya Nojima; Koichi Hirota (HCI (4), 2021)

Grutio: System for Reproducing Swallowing Sensation Using Neck-Skin Movement. - Izumi Mizoguchi; Sho Sakurai; Koichi Hirota; Takuya Nojima (IEEE Access, 2021)

Inside Touch: Presentation of Tactile Feeling Inside Virtual Object Using Finger-Mounted Pin-Array Display. - Yusuke Ota; Yusuke Ujitoko; Sho Sakurai; Takuya Nojima; Koichi Hirota (IEEE Access, 2021)

Effect of the Opponent's Appearance on Interpersonal Cognition that Affects User-to-User Relationship in Virtual Whole-Body Interaction. - Sho Sakurai; Takumi Goto; Takuya Nojima; Koichi Hirota (J. Robotics Mechatronics, 2021)

Research on the Emotions Expressed by the Posture of Kemo-mimi. - Ryota Shijo; Sho Sakurai; Koichi Hirota; Takuya Nojima (VRST, 2022)

Deformation Matching: Force Computation Based on Deformation Optimization. - Koichi Hirota; Yusuke Ujitoko; Sho Sakurai; Takuya Nojima (IEEE Trans. Haptics, 2022)

How to Make a Secure Index for Searchable Symmetric Encryption, Revisited. - Yohei Watanabe 001; Takeshi Nakai; Kazuma Ohara; Takuya Nojima; Yexuan Liu; Mitsugu Iwamoto; Kazuo Ohta (IEICE Trans. Fundam. Electron. Commun. Comput. Sci., 2022)

Development and Application of a Simplified Bite Force Measuring Device. - Tatsuma Aoki; Sho Sakurai; Koichi Hirota; Takuya Nojima (AVI, 2024)

Basic Investigation of Hair Perception Characteristics at the Fingertip. - Naoya Kuramochi; Sho Sakurai; Takuya Nojima; Koichi Hirota (EuroHaptics (2), 2024)

Proposal of a Contact Detection System using Micro-phones for a Chambara-based Augmented Sports. - Yusaku Maeda; Sho Sakurai; Koichi Hirota; Takuya Nojima (CoRR, 2024)

Development and evaluation of a system to express a sense of telekinesis in VR. - Shingo Nakaya; Yudai Hirota; Sho Sakurai; Takuya Nojima; Koichi Hirota (CoRR, 2024)

Parablade: A Proposal of Chambara Based on Augmented Sports - A Study of Appropriate Game Balancing Methods. - Naoto Nishida; Yusaku Maeda; Kamui Sato; Sho Sakurai; Koichi Hirota; Takuya Nojima (ICEC, 2025)

Method for modifying haptic feedback by displaying onomatopoeia. - Izumi Mizoguchi; Sho Sakurai; Koichi Hirota; Takuya Nojima (Frontiers Virtual Real., 2025)