Fast rendering of dynamic clouds. - Horng-Shyang Liao; Tan-Chi Ho; Jung-Hong Chuang; Cheng-Chung Lin (Comput. Graph., 2005)

User-assisted mesh simplification. - Tan-Chi Ho; Yi-Chun Lin; Jung-Hong Chuang; Chi-Han Peng; Yu-Jung Cheng (VRCIA, 2006)

Real-Time Translucent Rendering Using GPU-based Texture Space Importance Sampling. - Chih-Wen Chang; Wen-Chieh Lin; Tan-Chi Ho; Tsung-Shian Huang; Jung-Hong Chuang (Comput. Graph. Forum, 2008)

Aggressive region-based visibility computation using importance sampling. - Tan-Chi Ho; Ying-I Chiu; Jung-Hong Chuang; Wen-Chieh Lin (VRCAI, 2012)

A skeleton-based approach for shape correspondence. - Sai-Keung Wong; Jau-An Yang; Tan-Chi Ho; Yu-Chieh Chen; Jung-Hong Chuang (VRCAI, 2012)

Volume Based Mesh Segmentation. - Tan-Chi Ho; Jung-Hong Chuang (J. Inf. Sci. Eng., 2012)

Interactive Lighting Design with Hierarchical Light Representation. - Wen-Chieh Lin; Tsung-Shian Huang; Tan-Chi Ho; Yueh-Tse Chen; Jung-Hong Chuang (Comput. Graph. Forum, 2013)

A Simple Yet Effective User Controllable Mesh Simplification. - Tan-Chi Ho; Jung-Hong Chuang (J. Inf. Sci. Eng., 2013)

Data-Driven Fire Synthesis and Design. - Sai-Keung Wong; Tse-Ching Chang; Tan-Chi Ho; Jung-Hong Chuang (PG (Short Papers), 2014)

A Skeleton-Based Approach for Consistent Segmentation Transfer. - Sai-Keung Wong; Jau-An Yang; Tan-Chi Ho; Jung-Hong Chuang (J. Inf. Sci. Eng., 2014)

Interactive Visual Analysis of Browsing and Authoring Behaviors in Web Media. - Yen-Ting Kuan; Ming-Hung Tai; Hsuan-Hao Kuan; Tan-Chi Ho; Yu-Shuen Wang; Wen-Chieh Lin; Jung-Hong Chuang (BDVA, 2015)

Fire synthesis using basis fires and design. - Sai-Keung Wong; Tse-Ching Chang; Tan-Chi Ho; Jung-Hong Chuang (Vis. Comput., 2017)