Render4Completion: Synthesizing Multi-View Depth Maps for 3D Shape Completion. - Tao Hu 006; Zhizhong Han; Abhinav Shrivastava; Matthias Zwicker (ICCV Workshops, 2019)

3D Shape Completion with Multi-View Consistent Inference. - Tao Hu 006; Zhizhong Han; Matthias Zwicker (AAAI, 2020)

EgoRenderer: Rendering Human Avatars from Egocentric Camera Images. - Tao Hu 006; Kripasindhu Sarkar; Lingjie Liu; Matthias Zwicker; Christian Theobalt (ICCV, 2021)

Learning to Generate Dense Point Clouds with Textures on Multiple Categories. - Tao Hu 006; Geng Lin; Zhizhong Han; Matthias Zwicker (WACV, 2021)

HVTR: Hybrid Volumetric-Textural Rendering for Human Avatars. - Tao Hu 006; Tao Yu 007; Zerong Zheng; He Zhang; Yebin Liu; Matthias Zwicker (3DV, 2022)

Dense 3D Reconstructions from Sparse Visual Data. - Tao Hu 006 (2022)

HumanLiff: Layer-wise 3D Human Generation with Diffusion Model. - Shoukang Hu; Fangzhou Hong; Tao Hu 006; Liang Pan; Haiyi Mei; Weiye Xiao; Lei Yang 045; Ziwei Liu 002 (CoRR, 2023)

SurMo: Surface-based 4D Motion Modeling for Dynamic Human Rendering. - Tao Hu 006; Fangzhou Hong; Ziwei Liu 002 (CVPR, 2024)

StructLDM: Structured Latent Diffusion for 3D Human Generation. - Tao Hu 006; Fangzhou Hong; Ziwei Liu 002 (ECCV (51), 2024)

FashionEngine: Interactive Generation and Editing of 3D Clothed Humans. - Tao Hu 006; Fangzhou Hong; Zhaoxi Chen 009; Ziwei Liu 002 (CoRR, 2024)

HVTR++: Image and Pose Driven Human Avatars Using Hybrid Volumetric-Textural Rendering. - Tao Hu 006; Hongyi Xu; Linjie Luo; Tao Yu 007; Zerong Zheng; He Zhang; Yebin Liu; Matthias Zwicker (IEEE Trans. Vis. Comput. Graph., 2024)