A GPU-Based Method for Weakly Compressible Fluids. - Xiao Nie; Leiting Chen; Tao Xiang 006 (CSE, 2014)

An Efficient Sleepy Algorithm for Particle-Based Fluids. - Xiao Nie; Leiting Chen; Tao Xiang 006 (Int. J. Comput. Games Technol., 2014)

Real-Time Incompressible Fluid Simulation on the GPU. - Xiao Nie; Leiting Chen; Tao Xiang 006 (Int. J. Comput. Games Technol., 2015)

Discriminative boosted forest with convolutional neural network-based patch descriptor for object detection. - Tao Xiang 006; Tao Li; Mao Ye 001; Xudong Li 001 (J. Electronic Imaging, 2016)

Learning spatio-temporal features for action recognition from the side of the video. - Lishen Pei; Mao Ye 001; Xuezhuan Zhao; Tao Xiang 006; Tao Li (Signal Image Video Process., 2016)

Weighted Hough voting for multi-view car detection. - Tao Xiang 006; Zuomei Lai; Wensheng Qiao; Tao Li (FUSION, 2017)

Semi-supervised low-rank representation for image classification. - Chenxue Yang; Mao Ye 001; Song Tang 001; Tao Xiang 006; Zijian Liu 001 (Signal Image Video Process., 2017)

Unsupervised Feature Selection Using Both Similar and Dissimilar Structures. - Tao Xiang 006; Liang Tian; Peng Li; Jie Liu; Mao Ye 001 (ICONIP (7), 2023)

MilChat: A Large Language Model and Application for Military Equipment. - Xue Liu; Jie Liu; Peipei Zhu; Tao Xiang 006 (MLNLP, 2024)