Automatic Generation of Game Content using a Graph-based Wave Function Collapse Algorithm. - Hwanhee Kim; Seongtaek Lee; Hyundong Lee; Teasung Hahn; Shinjin Kang (CoG, 2019)

Image-to-Image Translation Method for Game-Character Face Generation. - Shinjin Kang; Yoonchan Ok; Hwanhee Kim; Teasung Hahn (CoG, 2020)

Graph Based Wave Function Collapse Algorithm for Procedural Content Generation in Games. - Hwanhee Kim; Teasung Hahn; Sookyun Kim; Shinjin Kang (IEICE Trans. Inf. Syst., 2020)

Eyeglass Remover Network based on a Synthetic Image Dataset. - Shinjin Kang; Teasung Hahn (KSII Trans. Internet Inf. Syst., 2021)