Martian Boneyards: Scientific Inquiry in an MMO Game. - Jodi Asbell-Clarke; Teon Edwards; Elizabeth Rowe; Jamie Larsen; Elisabeth Sylvan; Jim Hewitt (Int. J. Game Based Learn., 2012)

Measuring Implicit Science Learning with Networks of Player-Game Interactions. - Michael Eagle; Elizabeth Rowe; Drew Hicks; Rebecca Brown; Tiffany Barnes; Jodi Asbell-Clarke; Teon Edwards (CHI PLAY, 2015)

Exploring Problem-Solving Behavior in an Optics Game. - Michael Eagle; Rebecca Brown; Elizabeth Rowe; Tiffany Barnes; Jodi Asbell-Clarke; Teon Edwards (EDM, 2015)

Validating Game-based Measures of Implicit Science Learning. - Elizabeth Rowe; Jodi Asbell-Clarke; Michael Eagle; Andrew Hicks; Tiffany Barnes; Rebecca Brown; Teon Edwards (EDM, 2016)

Using game analytics to evaluate puzzle design and level progression in a serious game. - Drew Hicks; Michael Eagle; Elizabeth Rowe; Jodi Asbell-Clarke; Teon Edwards; Tiffany Barnes (LAK, 2016)

Challenging games help students learn: An empirical study on engagement, flow and immersion in game-based learning. - Juho Hamari; David J. Shernoff; Elizabeth Rowe; Brianno D. Coller; Jodi Asbell-Clarke; Teon Edwards (Comput. Hum. Behav., 2016)

Assessing implicit science learning in digital games. - Elizabeth Rowe; Jodi Asbell-Clarke; Ryan S. Baker 001; Michael Eagle; Andrew Hicks; Tiffany Barnes; Rebecca Brown; Teon Edwards (Comput. Hum. Behav., 2017)

Inclusive VR through Inclusive Co-Design with Neurodiverse Learners. - Ibrahim Dahlstrom-Hakki; Teon Edwards; Jamie Larsen; Zachary Alstad; Gerald Belton; Daniel Lougen; Daniel Santana (iLRN, 2021)

The development of students' computational thinking practices in elementary- and middle-school classes using the learning game, Zoombinis. - Jodi Asbell-Clarke; Elizabeth Rowe; Mia Victoria Almeda; Teon Edwards; Erin Bardar; Santiago Gasca; Ryan S. Baker 001; Richard Scruggs (Comput. Hum. Behav., 2021)

Interactive Assessments of CT (IACT): Digital Interactive Logic Puzzles to Assess Computational Thinking in Grades 3-8. - Elizabeth Rowe; Jodi Asbell-Clarke; Ma. Victoria Almeda; Santiago Gasca; Teon Edwards; Erin Bardar; Valerie Shute; Matthew Ventura (Int. J. Comput. Sci. Educ. Sch., 2021)

Including Neurodiversity in Foundational and Applied Computational Thinking (INFACT). - Jodi Asbell-Clarke; Tara Robillard; Teon Edwards; Erin Bardar; David Weintrop; Shuchi Grover; Maya Israel (SIGCSE (2), 2022)

The impact of visual and auditory distractions on the performance of neurodiverse students in virtual reality (VR) environments. - Ibrahim Dahlstrom-Hakki; Zachary Alstad; Jodi Asbell-Clarke; Teon Edwards (Virtual Real., 2024)