Threshold-based multi-thread EM algorithm. - Tetsuro Kawai; Ryohei Nakano (IJCNN, 2004)

Can Agents Acquire Human-Like Behaviors in a Sequential Bargaining Game? - Comparison of Roth's and Q-Learning Agents -. - Keiki Takadama; Tetsuro Kawai; Yuhsuke Koyama (MABS, 2006)

Micro- and Macro-Level Validation in Agent-Based Simulation: Reproduction of Human-Like Behaviors and Thinking in a Sequential Bargaining Game. - Keiki Takadama; Tetsuro Kawai; Yuhsuke Koyama (J. Artif. Soc. Soc. Simul., 2008)