Mixed reality collaboration through sharing a live panorama. - Gun A. Lee; Theophilus Teo; Seungwon Kim; Mark Billinghurst (SIGGRAPH ASIA Mobile Graphics and Interactive Applications, 2017)

Sharedsphere: MR collaboration through shared live panorama. - Gun A. Lee; Theophilus Teo; Seungwon Kim; Mark Billinghurst (SIGGRAPH ASIA Emerging Technologies, 2017)

Data fragment: Virtual reality for viewing and querying large image sets. - Theophilus Teo; Mitchell Norman; Matt Adcock; Bruce H. Thomas (VR, 2017)

A User Study on MR Remote Collaboration Using Live 360 Video. - Gun A. Lee; Theophilus Teo; Seungwon Kim; Mark Billinghurst (ISMAR, 2018)

Hand gestures and visual annotation in live 360 panorama-based mixed reality remote collaboration. - Theophilus Teo; Gun A. Lee; Mark Billinghurst; Matt Adcock (OZCHI, 2018)

Mixed Reality Remote Collaboration Combining 360 Video and 3D Reconstruction. - Theophilus Teo; Louise M. Lawrence; Gun A. Lee; Mark Billinghurst; Matt Adcock (CHI, 2019)

Merging Live and Static 360 Panoramas Inside a 3D Scene for Mixed Reality Remote Collaboration. - Theophilus Teo; Gun A. Lee; Mark Billinghurst; Matt Adcock (ISMAR Adjunct, 2019)

360Drops: Mixed Reality Remote Collaboration using 360 Panoramas within the 3D Scene. - Theophilus Teo; Gun A. Lee; Mark Billinghurst; Matt Adcock (SIGGRAPH ASIA Emerging Technologies, 2019)

Supporting Visual Annotation Cues in a Live 360 Panorama-based Mixed Reality Remote Collaboration. - Theophilus Teo; Gun A. Lee; Mark Billinghurst; Matt Adcock (VR, 2019)

Investigating the use of Different Visual Cues to Improve Social Presence within a 360 Mixed Reality Remote Collaboration. - Theophilus Teo; Gun A. Lee; Mark Billinghurst; Matt Adcock (VRCAI, 2019)

A Technique for Mixed Reality Remote Collaboration using 360 Panoramas in 3D Reconstructed Scenes. - Theophilus Teo; Ashkan F. Hayati; Gun A. Lee; Mark Billinghurst; Matt Adcock (VRST, 2019)

OmniGlobeVR: A Collaborative 360-Degree Communication System for VR. - Zhengqing Li; Theophilus Teo; Liwei Chan 001; Gun A. Lee; Matt Adcock; Mark Billinghurst; Hideki Koike (Conference on Designing Interactive Systems, 2020)

OmniGlobeVR: A Collaborative 360° Communication System for VR. - Zhengqing Li; Liwei Chan 001; Theophilus Teo; Hideki Koike (CHI Extended Abstracts, 2020)

WeightSync: Proprioceptive and Haptic Stimulation for Virtual Physical Perception. - Theophilus Teo; Fumihiko Nakamura; Maki Sugimoto; Adrien Verhulst; Gun A. Lee; Mark Billinghurst; Matt Adcock (ICAT-EGVE, 2020)

Feel it: Using Proprioceptive and Haptic Feedback for Interaction with Virtual Embodiment. - Theophilus Teo; Fumihiko Nakamura; Maki Sugimoto; Adrien Verhulst; Gun A. Lee; Mark Billinghurst; Matt Adcock (SIGGRAPH Emerging Technologies, 2020)

Exploring interaction techniques for 360 panoramas inside a 3D reconstructed scene for mixed reality remote collaboration. - Theophilus Teo; Mitchell Norman; Gun A. Lee; Mark Billinghurst; Matt Adcock (J. Multimodal User Interfaces, 2020)

X-Wing: Propeller-Based Force Feedback to Head in a Virtual Environment. - Koki Watanabe; Fumihiko Nakamura; Kuniharu Sakurada; Theophilus Teo; Maki Sugimoto (SIGGRAPH Asia XR, 2021)

Analysis and Observation of Behavioral Factors Contributing to Improvement of Embodiment to a Supernumerary Limb. - Nonoka Nishida; Yukiko Iwasaki; Theophilus Teo; Masaaki Fukuoka; Maki Sugimoto; Po-Han Chen; Fumihiro Kato; Michiteru Kitazaki; Hiroyasu Iwata (AHs, 2022)

Investigating Perception of Multiple Virtual Hands using Startle Response. - Yuki Mashiyama; Masaaki Fukuoka; Theophilus Teo; Ryota Kondo; Maki Sugimoto (ICAT-EGVE (Posters and Demos), 2022)

Evaluating Techniques to Share Hand Gestures for Remote Collaboration using Top-Down Projection in a Virtual Environment. - Theophilus Teo; Kuniharu Sakurada; Masaaki Fukuoka; Maki Sugimoto (ICAT-EGVE, 2022)

An Integrated Ducted Fan-Based Multi-Directional Force Feedback with a Head Mounted Display. - Koki Watanabe; Fumihiko Nakamura; Kuniharu Sakurada; Theophilus Teo; Maki Sugimoto (ICAT-EGVE, 2022)

Techniques for using VRChat to Replace On-site Experiments. - Theophilus Teo; Kuniharu Sakurada; Masaaki Fukuoka; Maki Sugimoto (ISMAR Adjunct, 2022)

The MagicBook Revisited. - Geert Lugtenberg; Kazuma Mori; Yuki Matoba; Theophilus Teo; Mark Billinghurst (ISMAR-Adjunct, 2023)

NinjaHeads: Gaze-Oriented Parallel View System for Asynchronous Tasks. - Theophilus Teo; Maki Sugimoto; Gun A. Lee; Mark Billinghurst (SIGGRAPH Asia XR, 2023)

Exploring Enhancements towards Gaze Oriented Parallel Views in Immersive Tasks. - Theophilus Teo; Kuniharu Sakurada; Maki Sugimoto (VR, 2023)

Evaluations of Parallel Views for Sequential VR Search Tasks. - Theophilus Teo; Kuniharu Sakurada; Maki Sugimoto; Gun A. Lee; Mark Billinghurst (AHs, 2024)

Superpowering Emotion Through Multimodal Cues in Collaborative VR. - Allison Jing; Theophilus Teo; Jeremy McDade; Chenkai Zhang; Yi Wang; Andrei Mitrofan; Rushil Thareja; Heesook Shin; Yongho Lee; Youn-Hee Gil; Mark Billinghurst; Gun A. Lee (ISMAR, 2024)

ExpressiveWorld: Detachable Expressions for VR Collaboration. - Theophilus Teo; Allison Jing; Xuan Tien Pham; Gun A. Lee (SIGGRAPH Asia XR, 2024)

Investigating body perception of multiple virtual hands in synchronized and asynchronized conditions. - Yuki Mashiyama; Ryota Kondo; Masaaki Fukuoka; Theophilus Teo; Maki Sugimoto (Frontiers Virtual Real., 2024)

Sharing Facial Cues at Different Target Positions to Support Virtual Collaboration. - Theophilus Teo; Allison Jing; Chenkai Zhang; Michael Frederick; Heesook Shin; Yongho Lee; Youn-Hee Gil; Mark Billinghurst; Gun A. Lee (CHI Extended Abstracts, 2025)

The Brain Knows What You Prefer: Using EEG to Decode AR Input Preferences. - Kaining Zhang; Theophilus Teo; Eunhee Chang; Xianglin Zheng; Allison Jing; Mark Billinghurst (CHI, 2025)