Design influence on player retention: A method based on time varying survival analysis. - Thibault Allart; Guillaume Levieux; Michel Pierfitte; Agathe Guilloux; Stéphane Natkin (CIG, 2016)

Difficulty influence on motivation over time in video games using survival analysis. - Thibault Allart; Guillaume Levieux; Michel Pierfitte; Agathe Guilloux; Stéphane Natkin (FDG, 2017)

Apprentissage statistique sur données longitudinales de grande taille et applications au design des jeux vidéo. (Statistical learning for large longitudinal data and applications to video game design). - Thibault Allart (2017)