Haptic Devices Evaluation for Industrial Use. - Robert Iacob; Diana Popescu; Frédéric Noël; Thibault Louis; Cédric Masclet; Patrick Maigrot (EuroVR, 2014)

The Object Inside: Assessing 3D Examination with a Spherical Handheld Perspective-Corrected Display. - François Bérard; Thibault Louis (CHI, 2017)

Superiority of a Handheld Perspective-Coupled Display in Isomorphic Docking Performances. - Thibault Louis; François Bérard (ISS, 2017)

A Low-Latency, High-Precision Handheld Perspective Corrected Display. - François Bérard; Thibault Louis (ISMAR Adjunct, 2018)

Is it Real? Measuring the Effect of Resolution, Latency, Frame rate and Jitter on the Presence of Virtual Entities. - Thibault Louis; Jocelyne Troccaz; Amélie Rochet-Capellan; François Bérard (ISS, 2019)

When High Fidelity Matters: AR and VR Improve the Learning of a 3D Object. - Thibault Louis; Jocelyne Troccaz; Amélie Rochet-Capellan; Nady Hoyek; François Bérard (AVI, 2020)

GyroSuite: General-Purpose Interactions for Handheld Perspective Corrected Displays. - Thibault Louis; Jocelyne Troccaz; Amélie Rochet-Capellan; François Bérard (UIST, 2020)

Implémentation et bénéfices des systèmes d'interaction haute-fidélité: d'un contrôle plus performant à un apprentissage d'objets 3D plus rapide. (Implementation and benefits of high fidelity interactive systems: from a more performant control to faster 3D objects learning). - Thibault Louis (2020)