Asymetric telecollaboration in virtual reality. - Thibault Porssut; Jean-Rémy Chardonnet (VR, 2017)

Virtual zero gravity impact on internal gravity model. - Thibault Porssut; Henrique Debarba; Elisa Canzoneri; Bruno Herbelin; Ronan Boulic (VR, 2017)

Real-time finger tracking using active motion capture: a neural network approach robust to occlusions. - Dario Pavllo; Thibault Porssut; Bruno Herbelin; Ronan Boulic (MIG, 2018)

Real-Time Marker-Based Finger Tracking with Neural Networks. - Dario Pavllo; Thibault Porssut; Bruno Herbelin; Ronan Boulic (VR, 2018)

Reconciling Being in-Control vs. Being Helped for the Execution of Complex Movements in VR. - Thibault Porssut; Bruno Herbelin; Ronan Boulic (VR, 2019)

Real-time neural network prediction for handling two-hands mutual occlusions. - Dario Pavllo; Mathias Delahaye; Thibault Porssut; Bruno Herbelin; Ronan Boulic (Comput. Graph. X, 2019)

Assessing the Impact of Mixed Reality Immersion on Presence and Embodiment. - Alexandre Abbey; Thibault Porssut; Bruno Herbelin; Ronan Boulic (MIG, 2021)

Adapting Virtual Embodiment Through Reinforcement Learning. - Thibault Porssut; Yawen Hou; Olaf Blanke; Bruno Herbelin; Ronan Boulic (IEEE Trans. Vis. Comput. Graph., 2022)

Low-Contrast SSVEP Stimuli to Improve User Experience of Brain-Computer Interface Involving Virtual Reality. - Thibault Porssut; Alix Gouret; Dmitrii Bryzgalov; Alex Lafont; Sebastien Rouze; Solène Le Bars (MetroXRAINE, 2023)

In Search of Lost Attention: A BCI-Based Therapeutical Safari Tour in VR. - Alexandre Delaux; Alix Gouret; Julien Carponcy; Thibault Porssut; Sebastien Rouze; Florian Waszak; Sylvie Chokron; Solène Le Bars (MetroXRAINE, 2024)