Developing interactive multimedia Learning Objects using QuickTime. - Thomas Cochrane (Comput. Hum. Behav., 2007)

Transforming Pedagogy Using Mobile Web 2.0. - Thomas Cochrane; Roger Bateman (Int. J. Mob. Blended Learn., 2009)

Mobilising learning: intentional disruption - harnessing the potential of social software tools in higher education using wireless mobile devices. - Thomas Cochrane (Int. J. Mob. Learn. Organisation, 2009)

Reflections on 4 Years of mLearning Implementation (2007-2010). - Thomas Cochrane (Int. J. Mob. Blended Learn., 2011)

Heutagogial Approaches to mlearning: from Student- generated Content to International Co-production. - Thomas Cochrane; Laurent Antonczak; Daniel Wagner (mLearn, 2012)

An mLearning Journey: Mobile Web 2.0 Critical Success Factors. - Thomas Cochrane (Int. J. Handheld Comput. Res., 2012)

A Mobile Learning Community of Practice: Facilitating Conceptual Shifts in Pedagogy. - Thomas Cochrane; Laurent Antonczak (EC-TEL, 2013)

Mobile Web 2.0 Integration. - Thomas Cochrane; Isaac Flitta (Int. J. Handheld Comput. Res., 2013)

Post-Web 2.0 Pedagogy: From Student-Generated Content to International Co-Production Enabled by Mobile Social Media. - Thomas Cochrane; Laurent Antonczak; Daniel Wagner (Int. J. Mob. Blended Learn., 2013)

Journalism 2.0: Exploring the Impact of Mobile and Social Media on Journalism Education. - Thomas Cochrane; Helen Sissons; Danni Mulrennan; Richard Pamatatau (Int. J. Mob. Blended Learn., 2013)

iPadagogy: appropriating the iPad within pedagogical contexts. - Thomas Cochrane; Vickel Narayan; James Oldfield 002 (Int. J. Mob. Learn. Organisation, 2013)

Designing Creative Learning Environments. - Thomas Cochrane; Laurent Antonczak (IxD&A, 2015)

mLearning and Creative Practices: a Public Challenge? - Laurent Antonczak; Helen Keegan; Thomas Cochrane (Int. J. Mob. Blended Learn., 2016)

Mobile VR in Education: From the Fringe to the Mainstream. - Thomas Cochrane (Int. J. Mob. Blended Learn., 2016)

Designing Immersive Mobile Mixed Reality for Paramedic Education. - Thomas Cochrane; Stuart Cook; Stephen Aiello; Claudio Aguayo; Cristobal Danobeitia; Gonzalo Boncompte (TALE, 2018)

Nurturing Collaborative Networks of Mobile Learning Researchers and Practitioners. - Thomas Cochrane; Vickel Narayan (Int. J. Mob. Blended Learn., 2018)

Anomaly detection on streamed data. - Thomas Cochrane; Peter Foster; Terry J. Lyons; Imanol Pérez Arribas (CoRR, 2020)

SK-Tree: a systematic malware detection algorithm on streaming trees via the signature kernel. - Thomas Cochrane; Peter Foster; Varun Chhabra; Maud Lemercier; Terry J. Lyons; Cristopher Salvi (CSR, 2021)

The affordances of clinical simulation immersive technology within healthcare education: a scoping review. - Stephen Aiello; Thomas Cochrane; Charles Sevigny (Virtual Real., 2023)

Co-designing critical thinking in health professional education: a 360 immersive environment case study. - T. Stretton; Thomas Cochrane; Charles Sevigny; J. Stander; Mark Merolli (Virtual Real., 2025)