Evaluation Approach for Post-stroke Rehabilitation Via Virtual Reality Aided Motor Training. - Shih-Ching Yeh; Jill Stewart; Margaret McLaughlin; Thomas D. Parsons; Carolee J. Winstein; Albert A. Rizzo (HCI (17), 2007)

Virtual Patients for Clinical Therapist Skills Training. - Patrick G. Kenny; Thomas D. Parsons; Jonathan Gratch; Anton Leuski; Albert A. Rizzo (IVA, 2007)

VR Enhanced Upper Extremity Motor Training for Post-Stroke Rehabilitation: Task Design, Clinical Experiment and Visualization on Performance and Progress. - Shih-Ching Yeh; Albert A. Rizzo; Margaret McLaughlin; Thomas D. Parsons (MMVR, 2007)

VR Aided Motor Training for Post-Stroke Rehabilitation: System Design, Clinical Test, Methodology for Evaluation. - Shih-Ching Yeh; Jill Stewart; Margaret McLaughlin; Thomas D. Parsons; Carolee J. Winstein; Albert A. Rizzo (VR, 2007)

Immersiveness and Physiological Arousal within Panoramic Video-Based Virtual Reality. - Mary F. Macedonio; Thomas D. Parsons; Raymond A. Digiuseppe; Brenda A. Weiderhold; Albert A. Rizzo (Cyberpsychology Behav. Soc. Netw., 2007)

Evaluation of Justina: A Virtual Patient with PTSD. - Patrick G. Kenny; Thomas D. Parsons; Jonathan Gratch; Albert A. Rizzo (IVA, 2008)

Objective Structured Clinical Interview Training using a Virtual Human Patient. - Thomas D. Parsons; Patrick G. Kenny; Celestine A. Ntuen; Caroly S. Pataki; Michele T. Pato; Albert A. Rizzo; Cheryl St-George; Jeffery Sugar (MMVR, 2008)

Virtual Environment for Assessment of Neurocognitive Functioning: Virtual Reality Cognitive Performance Assessment Test. - Thomas D. Parsons; Teri M. Silva; Jarrell Pair; Albert A. Rizzo (MMVR, 2008)

Virtual Iraq: Initial Results from a VR Exposure Therapy Application for Combat-Related PTSD. - Albert A. Rizzo; Ken Graap; Karen Perlman; Robert N. McLay; Barbara O. Rothbaum; Greg Reger; Thomas D. Parsons; JoAnn Difede; Jarrell Pair (MMVR, 2008)

Virtual humans for assisted health care. - Patrick G. Kenny; Thomas D. Parsons; Jonathan Gratch; Albert A. Rizzo (PETRA, 2008)

Initial Validation of a Virtual Environment for Assessment of Memory Functioning: Virtual Reality Cognitive Performance Assessment Test. - Thomas D. Parsons; Albert A. Rizzo (Cyberpsychology Behav. Soc. Netw., 2008)

Affective Computer-Generated Stimulus Exposure: Psychophysiological Support for Increased Elicitation of Negative Emotions in High and Low Fear Subjects. - Christopher G. Courtney; Michael E. Dawson; Anne M. Schell; Thomas D. Parsons (HCI (16), 2009)

Considerations for Designing Response Quantification Procedures in Non-traditional Psychophysiological Applications. - A. V. Iyer; L. D. Cosand; Christopher G. Courtney; Albert A. Rizzo; Thomas D. Parsons (HCI (16), 2009)

Human Computer Interaction in Virtual Standardized Patient Systems. - Patrick G. Kenny; Thomas D. Parsons; Albert A. Rizzo (HCI (4), 2009)

Neurocognitive Workload Assessment Using the Virtual Reality Cognitive Performance Assessment Test. - Thomas D. Parsons; Louise Cosand; Christopher G. Courtney; Arvind Iyer; Albert A. Rizzo (HCI (17), 2009)

Assessment of Psychophysiological Differences of West Point Cadets and Civilian Controls Immersed within a Virtual Environment. - Thomas D. Parsons; Christopher G. Courtney; Louise Cosand; Arvind Iyer; Albert A. Rizzo; Kelvin S. Oie (HCI (16), 2009)

Evaluation of Novice and Expert Interpersonal Interaction Skills with a Virtual Patient. - Patrick G. Kenny; Thomas D. Parsons; Jonathan Gratch; Albert A. Rizzo (IVA, 2009)

Neurocognitive and Psychophysiological Analysis of Human Performance within Virtual Reality Environments. - Thomas D. Parsons; Arvind Iyer; Louise Cosand; Christopher G. Courtney; Albert A. Rizzo (MMVR, 2009)

A Virtual Human Agent for Assessing Bias in Novice Therapists. - Thomas D. Parsons; Patrick G. Kenny; Louise Cosand; Arvind Iyer; Christopher G. Courtney; Albert A. Rizzo (MMVR, 2009)

VR PTSD Exposure Therapy Results with Active Duty OIF/OEF Combatants. - Albert A. Rizzo; JoAnn Difede; Barbara O. Rothbaum; Scott Johnston; Robert N. McLay; Greg Reger; Gregory A. Gahm; Thomas D. Parsons; Ken Graap; Jarrell Pair (MMVR, 2009)

A Virtual Iraq System for the Treatment of Combat-Related Posttraumatic Stress Disorder. - Shih-Ching Yeh; Brad Newman; Matt Liewer; Jarrell Pair; Anton Treskunov; Greg Reger; Barbara O. Rothbaum; JoAnn Difede; Josh Spitalnick; Robert N. McLay; Thomas D. Parsons; Albert A. Rizzo (VR, 2009)

A Comparative Analysis between Experts and Novices Interacting with a Virtual Patient with PTSD. - Patrick G. Kenny; Thomas D. Parsons; Albert A. Rizzo (Annual Review of Cybertherapy and Telemedicine, 2009)

Optimizing Clinical Training for the Treatment of PTSD Using Virtual Patients. - Patrick G. Kenny; Thomas D. Parsons; Barbara O. Rothbaum; JoAnn Difede; Greg Reger; Albert A. Rizzo (Annual Review of Cybertherapy and Telemedicine, 2009)

Speech emotion estimation in 3D space. - Dongrui Wu; Thomas D. Parsons; Emily Mower; Shrikanth S. Narayanan (ICME, 2010)

Acoustic feature analysis in speech emotion primitives estimation. - Dongrui Wu; Thomas D. Parsons; Shrikanth S. Narayanan (INTERSPEECH, 2010)

Optimal Arousal Identification and Classification for Affective Computing Using Physiological Signals: Virtual Reality Stroop Task. - Dongrui Wu; Christopher G. Courtney; Brent J. Lance; Shrikanth S. Narayanan; Michael E. Dawson; Kelvin S. Oie; Thomas D. Parsons (IEEE Trans. Affect. Comput., 2010)

Active Class Selection for Arousal Classification. - Dongrui Wu; Thomas D. Parsons (ACII (2), 2011)

Inductive Transfer Learning for Handling Individual Differences in Affective Computing. - Dongrui Wu; Thomas D. Parsons (ACII (2), 2011)

Neuroscience and simulation int erface for adaptive assessment in serious games. - Thomas D. Parsons; James L. Reinebold (IGIC, 2011)

Virtual Reality Stroop Task for Neurocognitive Assessment. - Thomas D. Parsons; Christopher G. Courtney; Brian J. Arizmendi; Michael E. Dawson (MMVR, 2011)

An Intelligent Virtual Human System for Providing Healthcare Information and Support. - Albert A. Rizzo; Belinda Lange; John Galen Buckwalter; Eric Forbell; Julia M. Kim; Kenji Sagae; Josh Williams; Barbara O. Rothbaum; JoAnn Difede; Greg Reger; Thomas D. Parsons; Patrick G. Kenny (MMVR, 2011)

Intelligent Virtual Patients for Training Clinical Skills. - Albert A. Rizzo; Patrick G. Kenny; Thomas D. Parsons (J. Virtual Real. Broadcast., 2011)

Virtual Reality Paced Serial Assessment Test for Neuropsychological Assessment of a Military Cohort. - Thomas D. Parsons; Christopher G. Courtney; Albert A. Rizzo; Christina Armstrong; Joseph Edwards; Greg Reger (MMVR, 2012)

STRIVE: Stress Resilience In Virtual Environments: A Pre-Deployment VR System for Training Emotional Coping Skills and Assessing Chronic and Acute Stress Responses. - Albert A. Rizzo; J. Galen Buckwalter; Bruce John; Brad Newman; Thomas D. Parsons; Patrick G. Kenny; Josh Williams (MMVR, 2012)

STRIVE: Stress Resilience in Virtual Environments. - J. Galen Buckwalter; Albert A. Rizzo; Bruce John; Brad Newman; Josh Williams; Thomas D. Parsons (VR, 2012)

Psychophysiology to Assess Impact of Varying Levels of Simulation Fidelity in a Threat Environment. - Thomas D. Parsons; Albert A. Rizzo; Christopher G. Courtney; Michael E. Dawson (Adv. Hum. Comput. Interact., 2012)

Adaptive virtual environments for neuropsychological assessment in serious games. - Thomas D. Parsons; James L. Reinebold (IEEE Trans. Consumer Electron., 2012)

Predicting Navigation Performance with Psychophysiological Responses to Threat in a Virtual Environment. - Christopher G. Courtney; Michael E. Dawson; Albert A. Rizzo; Brian J. Arizmendi; Thomas D. Parsons (HCI (18), 2013)

Visuospatial Processing and Learning Effects in Virtual Reality Based Mental Rotation and Navigational Tasks. - Thomas D. Parsons; Christopher G. Courtney; Michael E. Dawson; Albert A. Rizzo; Brian J. Arizmendi (HCI (16), 2013)

Virtual Teacher and Classroom for Assessment of Neurodevelopmental Disorders. - Thomas D. Parsons (Technologies of Inclusive Well-Being, 2014)

Evaluating Electroencephalography Engagement Indices During Video Game Play. - Timothy McMahan; Ian Parberry; Thomas D. Parsons (FDG, 2015)

Comparing Player Attention on Procedurally Generated vs. Hand Crafted Sokoban Levels with an Auditory Stroop Test. - Joshua Taylor; Ian Parberry; Thomas D. Parsons (FDG, 2015)

Assessment of Personality and Absorption for Mediated Environments in a College Sample. - Thomas D. Parsons; Michael Barnett 004; Patrick R. Melugin (Cyberpsychology Behav. Soc. Netw., 2015)

Modality specific assessment of video game player's experience using the Emotiv. - Timothy McMahan; Ian Parberry; Thomas D. Parsons (Entertain. Comput., 2015)

The First 10 Years of NeuroIS: A Systematic Literature Review of NeuroIS Publications (2007 - 2017). - Md Rasel Al Mamun; Alsius David; Bin Mai; Dan J. Kim 001; Thomas D. Parsons (HICSS, 2018)

Interactions Between Threat and Executive Control in a Virtual Reality Stroop Task. - Thomas D. Parsons; Christopher G. Courtney (IEEE Trans. Affect. Comput., 2018)

Effects of Transcranial Direct Current Stimulation on Cognitive and Affective Outcomes Using Virtual Stimuli: A Systematic Review. - Justin Asbee; Thomas D. Parsons (Cyberpsychology Behav. Soc. Netw., 2021)

Center clustering network improves piglet counting under occlusion. - Endai Huang; Axiu Mao; Haiming Gan; Maria Camila Ceballos; Thomas D. Parsons; Yueju Xue; Kai Liu 008 (Comput. Electron. Agric., 2021)

Feasibility Study to Identify Machine Learning Predictors for a Virtual School Environment: Virtual Reality Stroop Task. - Timothy McMahan; Tyler Duffield; Thomas D. Parsons (Frontiers Virtual Real., 2021)

Automated detection and analysis of piglet suckling behaviour using high-accuracy amodal instance segmentation. - Haiming Gan; Mingqiang Ou; Chengpeng Li; Xiarui Wang; Jingfeng Guo; Axiu Mao; Maria Camila Ceballos; Thomas D. Parsons; Kai Liu 008; Yueju Xue (Comput. Electron. Agric., 2022)

Occlusion-Resistant Instance Segmentation of Piglets in Farrowing Pens Using Center Clustering Network. - Endai Huang; Axiu Mao; Yongjian Wu; Haiming Gan; Maria Camila Ceballos; Thomas D. Parsons; Junhui Hou; Kai Liu 008 (CoRR, 2022)

Classification of Video Game Player Experience Using Consumer-Grade Electroencephalography. - Thomas D. Parsons; Timothy McMahan; Ian Parberry (IEEE Trans. Affect. Comput., 2022)

Interaction of Cognitive and Affective Load Within a Virtual City. - Thomas D. Parsons; Justin Asbee; Christopher G. Courtney (IEEE Trans. Affect. Comput., 2023)

A semi-supervised generative adversarial network for amodal instance segmentation of piglets in farrowing pens. - Endai Huang; Zheng He; Axiu Mao; Maria Camila Ceballos; Thomas D. Parsons; Kai Liu 008 (Comput. Electron. Agric., 2023)

Machine learning classification analysis for an adaptive virtual reality Stroop task. - Justin Asbee; Kimberly Kelly; Timothy McMahan; Thomas D. Parsons (Virtual Real., 2023)

Occlusion-Resistant instance segmentation of piglets in farrowing pens using center clustering network. - Endai Huang; Axiu Mao; Junhui Hou; Yongjian Wu; Weitao Xu; Maria Camila Ceballos; Thomas D. Parsons; Kai Liu 008 (Comput. Electron. Agric., 2023)

Virtual Reality Tennis Training: Performance Gains Derived from User Characteristics. - Ross Andel; Timothy McMahan; Thomas D. Parsons; Jakub Hort (Cyberpsychology Behav. Soc. Netw., 2024)

Feasibility study to identify machine learning predictors for a Virtual Environment Grocery Store. - Thomas D. Parsons; Timothy McMahan; Justin Asbee (Virtual Real., 2024)