Productivity & Play: A First-Person Shooter for Fast and Easy Scene Design. - Thomas Fröhlich 001; Jan von Oehsen; Rainer Malaka (CHI PLAY (Companion), 2017)

10. Workshop Be-greifbare Interaktion. - Tanja Döring; Marius Brade; Thomas Fröhlich 001; Michaela Honauer; Pascal Knierim; Anke V. Reinschluessel (MuC (Workshopband), 2017)

Extending Augmented Sandboxes with Virtual Reality Interaction. - Timo Stabbert; Thomas Fröhlich 001; Dmitry Alexandrovsky; Rainer Malaka (MuC (Workshopband), 2017)

Empowering Creative People: Virtual Reality for Previsualization. - Thomas Muender; Thomas Fröhlich 001; Rainer Malaka (CHI Extended Abstracts, 2018)

VRBox: A Virtual Reality Augmented Sandbox for Immersive Playfulness, Creativity and Exploration. - Thomas Fröhlich 001; Dmitry Alexandrovsky; Timo Stabbert; Tanja Döring; Rainer Malaka (CHI PLAY, 2018)

11. Workshop Be-greifbare Interaktion. - Dietrich Kammer; Mandy Keck; Beat Rossmy; Thomas Fröhlich 001; Thomas Winkler 004 (MuC (Workshopband), 2018)

Demonstrating VRBox: A Virtual Reality Augmented Sandbox. - Dmitry Alexandrovsky; Tanja Döring; Susanne Putze; Thomas Fröhlich 001; Timo Stabbert; Rainer Malaka (CHI Extended Abstracts, 2019)

More than numbers: self-expression centered T1D app design for teenagers. - Thomas Fröhlich 001; Rob Willems; Lisa Kremer; Aranka Dol; Jochen Meyer 001; Susanne Boll (IDC (Extended Abstracts), 2020)

Corona-Warn-App: Erste Ergebnisse einer Onlineumfrage zur (Nicht-)Nutzung und Gebrauch. - Jochen Meyer 001; Thomas Fröhlich 001; Kai von Holdt (CoRR, 2020)

Natural and Playful Interaction for 3D Digital Content Creation - Thomas Fröhlich 001 (2020)

Using Natural User Interfaces for Previsualization. - Rainer Malaka; Tanja Döring; Thomas Fröhlich 001; Thomas Muender; Georg Volkmar; Dirk Wenig; Nima Zargham (EAI Endorsed Trans. Creative Technol., 2021)