Entwicklung einer Plattform zur interaktiven physikalisch basierten Animation gelenkig verbundener Systeme. - Thomas Jung 001 (Oldenbourg, 1995)

Remote Control of Virtual Environments via Low-Bandwidth Connenctions. - Thomas Jung 001 (HPCN Europe, 1998)

Immersive Visualisierungs- und Interaktionstechniken bei der Planung und Bewirtschaftung von Gebäuden. - Thomas Jung 001; Ivo Haulsen; Anne Griepentrog (CAD, 2000)

An Object-Oriented Architecture for Integrated CAD Systems. - Vitaly A. Semenov; Sergei V. Morozov; Oleg A. Tarlapan; Thomas Jung 001 (CAD, 2000)

SketchTab3d: A Hybrid Sketch Library using Tablets and Immersive 3D Environments. - Charlotte Boddien; Jill Heitmann; Florian Hermuth; Dawid Lokiec; Carlos Tan; Laura Wölbeling; Thomas Jung 001; Johann Habakuk Israel (DocEng, 2017)

Constraint-based modeling technique for mid-air interaction. - Thomas Jung 001; Patrick Bauer (SUI, 2017)

3D Touch-and-Drag: Gesture-Free 3D Manipulation with Finger Tracking. - Thomas Jung 001; Patrick Bauer (VR, 2018)

Cross Reality Authoring: A Mixed Reality Editor approach. - Christoph Holtmann; Johann Habakuk Israel; Thomas Jung 001 (ISMAR Adjunct, 2022)

Constraint-based bare-hand immersive 3D modelling. - Thomas Jung 001; Johann Habakuk Israel; Ruben Ahlhelm; Patrick Bauer (i-com, 2023)

Enhanced Accessibility for Mobile Indoor Navigation. - Johannes Wortmann; Bernd Schäufele; Konstantin Klipp; Ilja Radusch; Katharina Blaß; Thomas Jung 001 (IPIN, 2024)