GPU-accelerated 2D point cloud visualization using smooth splines for visual analytics applications. - Thomas Kalbe; Tatiana Tekusová; Tobias Schreck; Frank Zeilfelder (SCCG, 2008)

Hardware-Accelerated, High-Quality Rendering Based on Trivariate Splines Approximating Volume Data. - Thomas Kalbe; Frank Zeilfelder (Comput. Graph. Forum, 2008)

A new Projection Method for Point Set Surfaces. - Thomas Kalbe; Simon Fuhrmann; Stefan Uhrig; Frank Zeilfelder; Arjan Kuijper (Eurographics (Short Papers), 2009)

High-Quality Rendering of Varying Isosurfaces with Cubic Trivariate C1-Continuous Splines. - Thomas Kalbe; Thomas Koch; Michael Goesele (ISVC (1), 2009)

Quasi-interpolation by quadratic C1-splines on truncated octahedral partitions. - Markus Rhein; Thomas Kalbe (Comput. Aided Geom. Des., 2009)

Direct Resampling for Isotropic Surface Remeshing. - Simon Fuhrmann; Jens Ackermann; Thomas Kalbe; Michael Goesele (VMV, 2010)

Volumetric Nonlinear Anisotropic Diffusion on GPUs. - Andreas Schwarzkopf; Thomas Kalbe; Chandrajit Bajaj; Arjan Kuijper; Michael Goesele (SSVM, 2011)

Interactive isosurfaces with quadratic C 1 splines on truncated octahedral partitions. - Alexander Marinc; Thomas Kalbe; Markus Rhein; Michael Goesele (Visualization and Data Analysis, 2011)

Interactive deformable models with quadratic bases in Bernstein-Bézier-form. - Daniel Weber 001; Thomas Kalbe; André Stork; Dieter W. Fellner; Michael Goesele (Vis. Comput., 2011)

New models for high-quality surface reconstruction and rendering. - Thomas Kalbe (2011)

Interactive isosurfaces with quadratic C 1 splines on truncated octahedral partitions. - Alexander Marinc; Thomas Kalbe; Markus Rhein; Michael Goesele (Inf. Vis., 2012)